--BROUGHT TO YOU BY RobloxScripter.com!--
game:GetService("RunService").RenderStepped:Connect(
function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name ~= game.Players.LocalPlayer.Name and not v.Character:FindFirstChildOfClass("ForceField") and v.Character.Humanoid.Health ~= 0 then
local args = {
[1] = game:GetService("Players").LocalPlayer.Backpack.AWM,
[2] = {
["p"] = nil --[[Vector3]],
["pid"] = 1,
["part"] = v.Character.Head,
["d"] = 0.27019029855728,
["maxDist"] = 0.027385782450438,
["h"] = v.Character.Humanoid,
["m"] = Enum.Material.Plastic,
["sid"] = 250,
["t"] = 0.0010933135312908,
["n"] = nil --[[Vector3]]
}
}
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args))
end
end
end)