Ragdoll Engine Push All

Script Credit :- BaconLord#0001
Features

Push All

Script
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local args = { [1] = "Push" game:GetService("ReplicatedStorage").Events.Backpack.ToolEquipRE:FireServer(unpack(args)) wait(0.3) spawn(function() while wait (1.3) do pcall(function() for i,v in pairs(game.Players:GetPlayers()) do if v.Name == game.Players.LocalPlayer.Name then else local args = { [1] = game:GetService("Players")[v.Name] } game:GetService("ReplicatedStorage").events.PushRE:FireServer(unpack(args)) local args = { [1] = game:GetService("Players")[v.Name], [2] = game:GetService("Players")[v.Name].Character.RightLowerArm } game:GetService("ReplicatedStorage").events.push:FireServer(unpack(args)) end end end) end end)