Control Ben and Bypass filter

Uploaded On
Script Credit :- fdsfdsdffdds #2262
Features

Bypass filter

Script
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local remote = game:GetService("ReplicatedStorage").CheckName local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local args = {...} local namecallMethod = getnamecallmethod() if not checkcaller() and self == remote and namecallMethod == "InvokeServer" then return args[1] end return oldNamecall(self, ...) end) local gui = game.Players.LocalPlayer.PlayerGui.QuestionGUI.BenOptions local remote = game:GetService("ReplicatedStorage").CheckBen local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local namecallMethod = getnamecallmethod() if not checkcaller() and self == remote and namecallMethod == "InvokeServer" then return game.Players.LocalPlayer end return oldNamecall(self, ...) end) gui.Visible = true gui:GetPropertyChangedSignal("Visible"):Connect(function() if gui.Visible == false then gui.Visible = true end end)