YouTube Life Auto Mood Auto Food More

Uploaded On
Script Credit :- -
Features

Auto Mood

Auto Food

Auto Sleep/Energy

Teleport

Script
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-- When there add 1 thing in ReplicatedStorage rip :sad: for i,v in pairs(game:GetService("ReplicatedStorage").Packages["_Index"]:GetDescendants()) do if v:IsA("RemoteEvent") or v:IsA("RemoteFunction") or v:IsA("Folder") then v.Name = i end end local Remotes = {} Remotes["TeleportRemote"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["69"]["72"]["74"] Remotes["HouseTeleportRemote"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["61"]["62"]["67"] Remotes["HaveFun"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["30"]["31"]["38"] Remotes["Sleep"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["30"]["31"]["42"] Remotes["Food"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["81"]["82"]["83"] for i,v in pairs(game:GetService("Workspace").Teleporters.HouseTeleporters:GetChildren()) do if v:FindFirstChild("TouchInterest") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0) end end local HouseThings = {Mood=nil,Food=nil,Sleep=nil} local OwnedHousesFolder = game:GetService("Workspace").InitiatedHouses repeat wait() until OwnedHousesFolder:FindFirstChildWhichIsA("Model") local House = OwnedHousesFolder:FindFirstChildWhichIsA("Model") local PlacedItems = House:FindFirstChild("PlacedItems") local FoodImage = "rbxassetid://9120022813" local MoodImage = "rbxassetid://9120011121" local EnergyImage = "rbxassetid://9120011134" for i,v in pairs(PlacedItems:GetChildren()) do local ItemEffect = v:FindFirstChild("ItemEffect") if ItemEffect then local Image = tostring(ItemEffect:FindFirstChild("ImageLabel").Image) if Image == FoodImage then HouseThings.Food = v.Name elseif Image == EnergyImage then HouseThings.Sleep = v.Name elseif Image == MoodImage then HouseThings.Mood = v.Name end end end Remotes["HouseTeleportRemote"]:InvokeServer(false) local RunService = game:GetService("RunService") local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local UI = Material.Load({ Title = "YouTube Life! [NEW]", Style = 3, SizeX = 350, SizeY = 250, Theme = "Dark" }) local Main = UI.New({ Title = "Main" }) local Teleport = UI.New({ Title = "Teleport" }) local Teleports = { ["Homes"] = "RealEstateAgency", ["Upgrades"] = "GamingShop", } local TeleportSettings = {place="",inside=true} Teleport.Dropdown({ Text = "where?", Callback = function(value) TeleportSettings.place = value end, Options = {"Homes", "Upgrades","House"} }) Teleport.Toggle({ Text = "inside the building", Callback = function(value) TeleportSettings.inside = value end, Enabled = true }) Teleport.Button({ Text = "Teleport!", Callback = function() if TeleportSettings.place == "" then return end if TeleportSettings.place == "House" then for i,v in pairs(game:GetService("Workspace").Teleporters.HouseTeleporters:GetChildren()) do if v:FindFirstChild("TouchInterest") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0) end end return end Remotes["TeleportRemote"]:InvokeServer(Teleports[TeleportSettings.place],TeleportSettings.inside) end }) local Automatic = {Mood=false,Energy=false,Food=false} for i,v in pairs(Automatic) do Main.Toggle({ Text = "Auto " .. i, Callback = function(value) Automatic[i] = value end, Enabled = false }) end RunService.RenderStepped:Connect(function() if Automatic.Mood and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.MoodStatus.Percentage.Text ~= "100%" then Remotes["HaveFun"]:InvokeServer(HouseThings.Mood) end if Automatic.Energy and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.EnergyStatus.Percentage.Text ~= "100%" then Remotes["Sleep"]:InvokeServer(HouseThings.Sleep) end if Automatic.Food and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.FoodStatus.Percentage.Text ~= "100%" then Remotes["Food"]:InvokeServer("water") end end)