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local SpeedMachine = game.Workspace.SpeedMachine:FindFirstChild("SpeedMachineA")
local Computer = SpeedMachine:FindFirstChild("Computer")
local Lights = Computer:FindFirstChild("GameplayLights")
for i,v in pairs(Lights:GetChildren()) do
if v:FindFirstChild("LightButton") and v.LightButton:FindFirstChild("ReadyForPress") then
local readyValue = v.LightButton.ReadyForPress
readyValue:GetPropertyChangedSignal("Value"):connect(function()
if readyValue.Value then
fireclickdetector(v.LightButton.ClickDetector)
readyValue.Value = false
end
end)
end
end