--BROUGHT TO YOU BY RobloxScripter.com!--
local _ = require(
game:GetService'ReplicatedStorage':WaitForChild'Data'
)
local Currencies = rawget(
rawget(
_,
'ImportantData'
),
'Currencies'
)
local Stats = rawget(
rawget(
_,
'ImportantData'
),
'Stats'
)
rawset(Stats, 'currentLevel', 2048)
rawset(Stats, 'currentGrasshop', 2048)
rawset(Stats, 'currentPrestige', 4096)
rawset(Stats, 'totalCrystalize', 4096)
rawset(Stats, 'totalPrestige', 4096)
rawset(Stats, 'totalGrasshop', 2048)
task.spawn(
function()
local _ = _
while task.wait() do
rawset(Stats, 'colliderSize', 0x7f)
_:updateColliderSize()
end
end
)
_ = {
number = 2,
exponent = 63
}
rawset(Currencies, 'grass', _)
rawset(Currencies, 'agrass', _)
rawset(Currencies, 'platinum', _)
rawset(Currencies, 'perks', _)
rawset(Currencies, 'steel', _)
rawset(Currencies, 'crystals', _)
rawset(Currencies, 'momentum', _)
rawset(Currencies, 'oil', _)
rawset(Currencies, 'prestigePoints', _)
rawset(Currencies, 'flowers', _)
rawset(Currencies, 'anonymityPoints', _)
rawset(Currencies, 'pancakes', bit32.lshift(1, 31))