Grass Cutting Incremental – Stat Changer

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Script Credit :- unauthorized#0001
Features

Stat Changer

Script
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local _ = require( game:GetService'ReplicatedStorage':WaitForChild'Data' ) local Currencies = rawget( rawget( _, 'ImportantData' ), 'Currencies' ) local Stats = rawget( rawget( _, 'ImportantData' ), 'Stats' ) rawset(Stats, 'currentLevel', 2048) rawset(Stats, 'currentGrasshop', 2048) rawset(Stats, 'currentPrestige', 4096) rawset(Stats, 'totalCrystalize', 4096) rawset(Stats, 'totalPrestige', 4096) rawset(Stats, 'totalGrasshop', 2048) task.spawn( function() local _ = _ while task.wait() do rawset(Stats, 'colliderSize', 0x7f) _:updateColliderSize() end end ) _ = { number = 2, exponent = 63 } rawset(Currencies, 'grass', _) rawset(Currencies, 'agrass', _) rawset(Currencies, 'platinum', _) rawset(Currencies, 'perks', _) rawset(Currencies, 'steel', _) rawset(Currencies, 'crystals', _) rawset(Currencies, 'momentum', _) rawset(Currencies, 'oil', _) rawset(Currencies, 'prestigePoints', _) rawset(Currencies, 'flowers', _) rawset(Currencies, 'anonymityPoints', _) rawset(Currencies, 'pancakes', bit32.lshift(1, 31))