Juice Pirates Max Level

Uploaded On
Script Credit :- Septex#2195
Features

Levels: this requires more than 10 stat points
 

Script
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local data = game:GetService("ReplicatedStorage")["Player_Data"][game.Players.LocalPlayer.Name].Data local function yes() if data.Points.Value + data.Levels.Value > 749 then return 749 - data.Levels.Value else return data.Points.Value end end game:GetService("ReplicatedStorage").StatSystem.Points:FireServer("Gems", 10 - data.Gems.Value) wait(0.3) game:GetService("ReplicatedStorage").StatSystem.Points:FireServer("Levels", yes()) game:GetService("ReplicatedStorage").Remote.ResetStats.HaveMoney:FireServer()