--BROUGHT TO YOU BY RobloxScripter.com!--
getgenv().Orbs = true
spawn(function()
local plr = game:GetService("Players").LocalPlayer.Character.Head
local boss = game:GetService("Workspace").DeathOrb.BossOrbTemplate2
local death = game:GetService("Workspace").DeathOrb.DeathOrb.base
while wait() do
if not getgenv().Orbs then break end
for i,v in pairs(game:GetService("Workspace").Orbss:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(plr, v.Parent, 0)
firetouchinterest(plr, boss, 0) -- remove if boss orb isnt being collected
firetouchinterest(plr, death, 0) -- remove if death orb isnt being collected
end
end
end
end)