--BROUGHT TO YOU BY RobloxScripter.com!--
local __namecall
__namecall = hookmetamethod(game, "__namecall", function(self, ...)
if not checkcaller() then
if getnamecallmethod() == "FireServer" then
if tostring(self) == "DMG" then
local args = {...}
args[1] = 0
return __namecall(self, unpack(args))
end
if tostring(self) == "FALLEN_SEE" then
local args = {...}
args[1] = false
return __namecall(self, unpack(args))
end
end
if getnamecallmethod() == "Kick" and self == game.Players.LocalPlayer then
return wait(9e9)
end
end
return __namecall(self, ...)
end)