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if not game:IsLoaded() then
game.Loaded:Wait();
end
local enemyNames = game:GetService("ReplicatedStorage").Units.Noobs:GetChildren()
local mapFolder = game:GetService("Workspace").Map
local function PutOnExtend(instance)
for _, x in ipairs(enemyNames) do
if tostring(x) == instance.Name and instance ~= nil then
instance.Head.Transparency = 0.6
instance.Head.Size = Vector3.new(4.5, 4.5, 4.5)
end
end
end
for _, v in ipairs(workspace:GetChildren()) do
task.wait()
PutOnExtend(v)
end
workspace.ChildAdded:Connect(function(v)
task.wait()
PutOnExtend(v)
end)