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getgenv().Enabled = true -- // change to "false" to disable
while task.wait() and getgenv().Enabled == true do
local Game = Workspace:WaitForChild("Game", 9e9)
local Ball = Game:WaitForChild("Ball", 9e9)
local End = Game:WaitForChild("Model", 9e9):WaitForChild("End", 9e9):WaitForChild("End", 9e9)
Ball.CFrame = End.CFrame
end