--BROUGHT TO YOU BY RobloxScripter.com!--
shared.AnnoyServer = true
shared.Power = 10
for Index, Detector in next, game.Workspace:GetDescendants() do
if Detector.ClassName == "ClickDetector" then
coroutine.wrap(function()
while task.wait(1 / shared.Power) and shared.AnnoyServer do
fireclickdetector(Detector)
end
end)()
end
end