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getgenv().kill_aura = false
while kill_aura do task.wait()
task.spawn(function()
for i, v in pairs(workspace:FindFirstChild("Mobs"):GetChildren()) do
if v:IsA("Model") and v:FindFirstChild("HumanoidRootPart") then
local closest = (game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position - v:FindFirstChild("HumanoidRootPart").Position).magnitude
if closest < 50 then
game:GetService("ReplicatedStorage").Remotes.Mouse1Combat:FireServer("Combat")
task.wait()
game:GetService("ReplicatedStorage").Remotes.M1sDamage:FireServer("Combat", v)
end
end
end
end)
end