BrookHaven Fling Script Open source aka kill

Script Credit :- KosovoOffical
Features

BrookHaven Fling Script Open source aka kill

Script
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local args = { [1] = "2NN2Pick2NN2ingTo2NN2ols", [2] = "Wagon" } game:GetService("ReplicatedStorage").JJ3:FindFirstChild("2NN2T2NN2ool"):InvokeServer(unpack(args)) wait() local args = { [1] = "2NN2Pick2NN2ingTo2NN2ols", [2] = "Stretcher" } game:GetService("ReplicatedStorage").JJ3:FindFirstChild("2NN2T2NN2ool"):InvokeServer(unpack(args)) wait() local args = { [1] = "2NN2Pick2NN2ingTo2NN2ols", [2] = "ShoppingCart" } game:GetService("ReplicatedStorage").JJ3:FindFirstChild("2NN2T2NN2ool"):InvokeServer(unpack(args)) wait() local args = { [1] = "2NN2Pick2NN2ingTo2NN2ols", [2] = "LawnMower" } game:GetService("ReplicatedStorage").JJ3:FindFirstChild("2NN2T2NN2ool"):InvokeServer(unpack(args)) wait() for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = game:GetService("Players").LocalPlayer.Character -- I didn't use Equip because the Equip function unequips any other tools in your character. end end wait() power = 7000 game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position wait() power = 700 game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position