Toilet Infection: Auto Kill all

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Toilet Infection: Auto Kill all

 

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while true do local player = game.Players.LocalPlayer for _, v in pairs(game.Players:GetPlayers()) do if v ~= player then local JN = v.Character if JN then spawn(function() while true do local args = { [1] = JN, [2] = math.huge } game:GetService("ReplicatedStorage").Events.Dmg:FireServer(unpack(args)) wait() game:GetService("ReplicatedStorage").Events.Dmg2:FireServer(unpack(args)) wait() end end) end end end wait() end