Arcane Odyssey Boss farm

Uploaded On
Script Credit :- Cynexia#3185
Features

Boss farm

Script
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getgenv().weapon_name = "Swift Lion's Halberd" --Enter weapon name getgenv().enemy_name = "" --Enter boss name local plr = game.Players.LocalPlayer local rs = game:GetService("RunService") local sg = game:GetService("StarterGui") local enemy_folder = workspace.Enemies local replicated_store = game:GetService("ReplicatedStorage") local damage_remote = replicated_store.RS.Remotes.Combat.DealWeaponDamage local c local s,errMsg = pcall(function() if weapon_name == "" then sg:SetCore("SendNotification",{ Title = "ERROR", Text = "Enter the name of your weapon.", Duration = 2 }) end if enemy_name == "" then sg:SetCore("SendNotification",{ Title = "ERROR", Text = "Enter the name of your boss.", Duration = 2 }) end c = rs.RenderStepped:Connect(function() if weapon_name ~= "" and enemy_name ~= "" then if workspace:FindFirstChild(tostring(plr)) then local char = workspace[tostring(plr)] if char:FindFirstChild("HumanoidRootPart") then local char_rp = char.HumanoidRootPart if not char_rp:FindFirstChild("BodyVelocity") then --stops our screen from doing a shakey shakey local body_vel = Instance.new("BodyVelocity",char_rp) body_vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) body_vel.Velocity = Vector3.new(0,0,0) end if plr.Backpack:FindFirstChild(weapon_name) then plr.Backpack[weapon_name].Parent = char end --checks if a tool which isn't selected by the player is equipped for i,v in pairs(char:GetChildren()) do if v:IsA("Tool") and v.Name ~= weapon_name then v.Parent = plr.Backpack end end end end if enemy_folder:FindFirstChild(enemy_name) and workspace:FindFirstChild(tostring(plr)) then local char = workspace[tostring(plr)] local enemy = enemy_folder[enemy_name] if char:FindFirstChild("HumanoidRootPart") and enemy:FindFirstChild("HumanoidRootPart") and enemy:FindFirstChild("Humanoid") then local char_rp = char.HumanoidRootPart local e_rp = enemy.HumanoidRootPart local e_hum = enemy.Humanoid e_rp.Anchored = true char_rp.CFrame = e_rp.CFrame*CFrame.new(0,0,5) if e_hum.Health <= 0 then enemy:Destroy() end damage_remote:FireServer(0,char,enemy,char:FindFirstChild(weapon_name),"Slash") end end end end) end) if errMsg then print(errMsg) if c then c:Disconnect() end end