--BROUGHT TO YOU BY RobloxScripter.com!--
local Bind = "r" -- keybind for the carpet bomb
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.KeyDown:Connect(function(Key)
if Key == Bind then
for i = -100, 100, 10 do
for j = -100, 100, 10 do
local args = {
[1] = "Light Artillery",
[2] = mouse.Hit.Position + Vector3.new(i, 0, j)
}
game.ReplicatedStorage.RE.FireMissile:FireServer(unpack(args))
end
end
end
end)