Basic Highlight Esp

Uploaded On
Script Credit :- Polarrr#0001
Features

Esp

Script
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local Outlines = true local OutlineColoring = Color3.fromRGB(255, 255, 255) local OutlineFill = false local FillOpacity = 1 local FillColoring = Color3.fromRGB(255, 255, 255) local NameTags = true local TextFont = Enum.Font.RobotoMono local NameColor = Color3.fromRGB(255, 255, 255) local NamePositioning = false --[[ By Polarrr#0001 :) https://v3rmillion.net/member.php?action=profile&uid=2340618 --]] --// Don't Touch! local Folder = Instance.new("Folder", game:GetService("CoreGui")) Folder.Name = "" AddOutline = function(Character) local Highlight = Instance.new("Highlight", Folder) Highlight.OutlineColor = OutlineColoring Highlight.Adornee = Character if OutlineFill == true then Highlight.FillColor = FillColoring Highlight.FillTransparency = FillOpacity else Highlight.FillTransparency = 1 end end AddNameTag = function(Character) local BGui = Instance.new("BillboardGui", Folder) local Frame = Instance.new("Frame", BGui) local TextLabel = Instance.new("TextLabel", Frame) BGui.Adornee = Character:WaitForChild("Head") BGui.StudsOffset = Vector3.new(0, 3, 0) BGui.AlwaysOnTop = true BGui.Size = UDim2.new(4, 0, 0.5, 0) Frame.Size = UDim2.new(1, 0, 1, 0) TextLabel.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 TextLabel.BackgroundTransparency = 1 TextLabel.Text = Character.Name TextLabel.Font = TextFont TextLabel.TextColor3 = NameColor TextLabel.TextScaled = NamePositioning end for i, v in ipairs(game:GetService("Players"):GetPlayers()) do if v ~= game:GetService("Players").LocalPlayer then v.CharacterAdded:Connect(function(Character) if Outlines == true then AddOutline(Character) end if NameTags == true then AddNameTag(Character) end end) if v.Character then if Outlines == true then AddOutline(v.Character) end if NameTags == true then AddNameTag(v.Character) end end end end game:GetService("Players").PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Character) if Outlines == true then AddOutline(Character) end if NameTags == true then AddNameTag(Character) end end) end)