Auto Kill Script
local Players = game:GetService("Players") local plr = game.Players.LocalPlayer getgenv().GODLYSKIDDERXISASKID = true -- u cant toggle this its broken :/ while getgenv().GODLYSKIDDERXISASKID do for _, v in pairs(Players:GetPlayers()) do if v.Character and v.Character:FindFirstChildOfClass("Humanoid") and v.Character.Humanoid.Health ~= 0 and v ~= Players.LocalPlayer then repeat game:GetService "VirtualUser":Button1Down(Vector2.new(0.9, 0.9)) game:GetService "VirtualUser":Button1Up(Vector2.new(0.9, 0.9)) if plr.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then getgenv().r6noclip = true game:GetService("RunService").Stepped:Connect( function() if getgenv().r6noclip == true then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end end ) end for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.name == "Katana" then v.Parent = game.Players.LocalPlayer.Character end end local CFrameEnd = v.Character.HumanoidRootPart.CFrame local Time = 0.29 local tween = game:GetService("TweenService"):Create( game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd} ) tween:Play() task.wait() tween.Completed:Wait() game.Players.LocalPlayer.Character.Head.Anchored = true wait(0.03) -- Dont Lower Or Kick game.Players.LocalPlayer.Character.Head.Anchored = false if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then game:GetService("ReplicatedStorage").RemoteTriggers.SpawnIn:FireServer() end until v.Character.Humanoid.Health <= 0 end end task.wait() end