Blade ball Autoparry & blatant tp aura

Script Credit :- cordsare#0
Features

Blade ball Autoparry & blatant tp aura

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

local emojies = {"?","?","?","?","?","?","?","?","?","?","?"} local repo = "https://raw.githubusercontent.com/HTDBarsi/LinoriaLib/main/"; local Library = (loadstring(game:HttpGet(repo .. "Library.lua")))(); local ThemeManager = (loadstring(game:HttpGet(repo .. "addons/ThemeManager.lua")))(); local SaveManager = (loadstring(game:HttpGet(repo .. "addons/SaveManager.lua")))(); local color = BrickColor.new("Really red"); local plr = game.Players.LocalPlayer; local empty = Vector3.new(); local hit = game.ReplicatedStorage.Remotes.ParryAttempt; local cam = workspace.CurrentCamera; local Settings = { Autoparry = { Toggle = false, Cooldown = 0.1, Range = 0.05, ConstantRange = 5 } }; local Window = Library:CreateWindow({ Title = "Asteria BladeBall", Center = true, AutoShow = true, TabPadding = 8, MenuFadeTime = 0 }); local Tabs = { Main = Window:AddTab("All features"), ["UI Settings"] = Window:AddTab("UI Settings") }; local LeftGroupBox = Tabs.Main:AddLeftGroupbox("Main"); function getspeed() for i,v in pairs(workspace.Balls:GetChildren()) do if v.zoomies.VectorVelocity ~= empty then return v.zoomies.VectorVelocity.Magnitude; end end end function estimateTime(ball) return (getspeed() and getdistance(ball) / getspeed()) or 69 end; function getdistance(ball) return (ball.Position - plr.Character.HumanoidRootPart.Position).Magnitude end LeftGroupBox:AddToggle("Autoparry Toggle", { Text = "Autoparry "..emojies[math.random(1,#emojies)], Default = false, Tooltip = "Automatically hits the ball for you!", Callback = function(Value) Settings.Autoparry.Toggle = Value; end }); LeftGroupBox:AddSlider("Parry cooldown", { Text = "Parry cooldown", Default = 0.1, Min = 0, Max = 1, Rounding = 2, Compact = false, Callback = function(Value) Settings.Autoparry.Cooldown = Value; end }) LeftGroupBox:AddSlider("Parry constant range", { Text = "Parry constant range - studs", Default = 5, Min = 0, Max = 30, Rounding = 0, Compact = false, Callback = function(Value) Settings.Autoparry.ConstantRange = Value; end }) LeftGroupBox:AddSlider("Parry range", { Text = "Parry timed range - seconds", Default = 0.05, Min = 0, Max = 1, Rounding = 2, Compact = false, Callback = function(Value) Settings.Autoparry.Range = Value; end }) LeftGroupBox:AddButton({ Text = "Blatant aura", Func = function() local function getspeed() for i,v in pairs(workspace.Balls:GetChildren()) do if v.zoomies.VectorVelocity ~= empty then return v.zoomies.VectorVelocity; end end end workspace.Balls.ChildAdded:Connect(function(v) v.Changed:Connect(function(prop) c = plr.Character if getspeed().X > getspeed().Z then c.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0,5,10); else c.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(10,5,0); end cam.CameraSubject = v if prop == "BrickColor" and v[prop] == color then while v[prop] == color and v and c.Humanoid.Health ~= 0 do cnt = 0 hit:FireServer(0.5,cam.CFrame,{},workspace.Balls:GetChildren()) while v.BrickColor == color and cnt ~= 20 do cnt += 1 task.wait() end end task.wait() end; end); end); end, DoubleClick = false, Tooltip = "Rejoin to stop!" }) -- Shoutout to bluwu for helping fr local hitcd = false function counter() task.wait(Settings.Autoparry.Cooldown) hitcd = false end workspace.Balls.ChildAdded:Connect(function(v) v:GetPropertyChangedSignal("BrickColor"):Connect(function() if v.BrickColor ~= color then hitcd = false end end) v:GetPropertyChangedSignal("Position"):Connect(function() if Settings.Autoparry.Toggle and v["BrickColor"] == color then if (estimateTime(v) < Settings.Autoparry.Range or getdistance(v) < Settings.Autoparry.ConstantRange) and not hitcd then hitcd = true task.spawn(counter) print("Hit",Settings.Autoparry.Range,Settings.Autoparry.ConstantRange,Settings.Autoparry.Cooldown) hit:FireServer(0.5,CFrame.new(),{},{}) end end task.wait() end) end) local MenuGroup = Tabs["UI Settings"]:AddLeftGroupbox("Menu"); (MenuGroup:AddLabel("Menu bind")):AddKeyPicker("MenuKeybind", { Default = "End", NoUI = true, Text = "Menu keybind" }); MenuGroup:AddButton("Unload", function() Library:Unload(); end); MenuGroup:AddButton("Copy discord invite", function() setclipboard("https://discord.gg/t2cXFpkGBh"); end); Library.ToggleKeybind = Options.MenuKeybind; ThemeManager:SetLibrary(Library); SaveManager:SetLibrary(Library); SaveManager:IgnoreThemeSettings(); SaveManager:BuildConfigSection(Tabs["UI Settings"]); ThemeManager:SetFolder("Asteria/BB"); SaveManager:SetFolder("Asteria/BB"); ThemeManager:ApplyToTab(Tabs["UI Settings"]); SaveManager:LoadAutoloadConfig();

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