BOXING BETA Auto Dodge

Script Credit :- Anyx
Features

BOXING BETA Auto Dodge

Script
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local lp = game.Players.LocalPlayer local animationInfo = {} function getInfo(id) local success, info = pcall(function() return game:GetService("MarketplaceService"):GetProductInfo(id) end) if success then return info end return {Name=''} end function dodge(player) keypress(0x46) wait() keyrelease(0x46) end function dodge_left(player) keypress(0x51) wait() keyrelease(0x51) end function dodge_right(player) keypress(0x45) wait() keyrelease(0x45) end local AnimNames = { 'LeftHook', 'LeftJab', 'RightHook', 'RightJab', 'Uppercut', } function playerAdded(v) local function charadded(char) local humanoid = char:WaitForChild("Humanoid", 5) if humanoid then humanoid.AnimationPlayed:Connect(function(track) local info = animationInfo[track.Animation.AnimationId] if not info then info = getInfo(tonumber(track.Animation.AnimationId:match("%d+"))) animationInfo[track.Animation.AnimationId] = info end if (lp.Character and lp.Character:FindFirstChild("Head") and v.Character:FindFirstChild("Head") and v) then local mag = (v.Character.Head.Position - lp.Character.Head.Position).Magnitude if mag < 15 then for _, animName in pairs(AnimNames) do if string.lower(info.Name):find('left') and not string.lower(info.Name):find('dodge') then pcall(dodge_right,v) print('right') elseif string.lower(info.Name):find('right') and not string.lower(info.Name):find('dodge') then pcall(dodge_left,v) print('left') elseif string.lower(info.Name):find('upper') then pcall(dodge,v) print('dodge') end end end end end) end end if v.Character then charadded(v.Character) end v.CharacterAdded:Connect(charadded) end for i,v in pairs(game.Players:GetPlayers()) do if v ~= lp then playerAdded(v) end end game.Players.PlayerAdded:Connect(playerAdded)

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