--BROUGHT TO YOU BY RobloxScripter.com!--
_G.oneshot = true
while _G.oneshot do
local args = {
[1] = "CreateModifier",
[2] = {
["ModifierName"] = "Power Cube 1",
["ModifierFolderName"] = "AttackModifiers",
["chr"] = game:GetService'Players'.LocalPlayer.Character,
["Duration"] = 99999999999999,
["ModifierValue"] = 10000000
}
}
game:GetService'ReplicatedStorage'.RemoteEvents.MainFunction:InvokeServer(unpack(args))
task.wait(10)
end