Breaking Point AutoFarm V2

Script Credit :- BaconLord
Features

AutoFarm V2

Script
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print("Edited By BaconLord") if game.PlaceId == 834827615 then local function brightFunction() game:GetService("Lighting").Brightness = 2 game:GetService("Lighting").ClockTime = 14 game:GetService("Lighting").FogEnd = 100000 game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128, 128) end brightLoop = game:GetService("RunService").RenderStepped:Connect(brightFunction) wait(1.3) spawn(function() while wait () do game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(11) end end) wait(0.5) local _speed=3000 function tp(...) local plr=game.Players.LocalPlayer local args={...} if typeof(args[1])=="number"and args[2]and args[3]then args=Vector3.new(args[1],args[2],args[3]) elseif typeof(args[1])=="Vector3" then args=args[1] elseif typeof(args[1])=="CFrame" then args=args[1].Position end local dist=(plr.Character.HumanoidRootPart.Position-args).Magnitude game:GetService("TweenService"):Create( plr.Character.HumanoidRootPart, TweenInfo.new(dist/_speed,Enum.EasingStyle.Linear), {CFrame=CFrame.new(args)} ):Play() end tp(-638.353638, -58.3049469, 757.653931, -0.709312856, -2.77422252e-11, 0.704893827, 6.66586893e-15, 1, 3.93633112e-11, -0.704893827, 2.79256011e-11, -0.709312856) wait(0.5) local baseplate = Instance.new("Part") baseplate.Parent = workspace baseplate.Size = Vector3.new(80,1,80) baseplate.Anchored = true baseplate.Name = "Baseplate" baseplate.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-2,0) spawn(function() while wait (2) do local _speed=3000 function tp(...) local plr=game.Players.LocalPlayer local args={...} if typeof(args[1])=="number"and args[2]and args[3]then args=Vector3.new(args[1],args[2],args[3]) elseif typeof(args[1])=="Vector3" then args=args[1] elseif typeof(args[1])=="CFrame" then args=args[1].Position end local dist=(plr.Character.HumanoidRootPart.Position-args).Magnitude game:GetService("TweenService"):Create( plr.Character.HumanoidRootPart, TweenInfo.new(dist/_speed,Enum.EasingStyle.Linear), {CFrame=CFrame.new(args)} ):Play() end tp(-638.353638, -58.3049469, 757.653931, -0.709312856, -2.77422252e-11, 0.704893827, 6.66586893e-15, 1, 3.93633112e-11, -0.704893827, 2.79256011e-11, -0.709312856) end end) Clone = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:Clone() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:Destroy() Clone.Parent = game:GetService("Players").LocalPlayer.Character spawn(function() while wait (1) do pcall(function() game.Players.LocalPlayer.CharacterAdded:Connect(function() game.Players.LocalPlayer.settings["Display Gun"].Value = false wait(4) Clone = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:Clone() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:Destroy() Clone.Parent = game:GetService("Players").LocalPlayer.Character end) end) end end) spawn(function() while wait () do for i,v in pairs(game.Players:GetPlayers()) do if v.Name == game.Players.LocalPlayer.Name then else game:GetService("ReplicatedStorage").RemoteEvent:FireServer(30, v) end end end end) game:GetService("RunService").Stepped:connect(function() game:GetService("ReplicatedStorage").RemoteEvent:FireServer(16, "public") end) else game:GetService("TeleportService"):Teleport(834827615, LocalPlayer) end local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end)

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