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local Player = game:GetService"Players".LocalPlayer
while wait() do
for i, v in next, game:GetService"Players":GetChildren() do
while v ~= Player and v.Character and not v.Character:FindFirstChild"ForceField" and v.Character:FindFirstChild"Humanoid" and v.Character.Humanoid.Health > 0 and wait() do
game:GetService"ReplicatedStorage".RemoteEvent.WeaponRemoteEvent:FireServer("takeDamage", { ["target"] = v.Character, ["toolName"] = "M9" })
end
end
end