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local replicatedStorage = game:GetService("ReplicatedStorage")
local normalCrateOpenEvent = replicatedStorage.Events.NormalCrateOpen
local timer = game:GetService("RunService").RenderStepped:Connect(function()
local args = {
[1] = "Free Case",
[2] = 7
}
normalCrateOpenEvent:FireServer(unpack(args))
end)