Change the speed of any car in any game!

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Script Credit :- Whoogivesashit#2751
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Speed Of Any Car In Any Game

Script
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local Speed = 100000 --// Speed local Car = game.Players.LocalPlayer.Character.Humanoid.SeatPart.Parent --// Get car local Thing = Instance.new("BodyVelocity",game.Players.LocalPlayer.Character.Humanoid.SeatPart) local heartbeat = game:GetService("RunService").Heartbeat local input = game:GetService("UserInputService") local WDown = false local SDown = false input.InputBegan:connect(function(key) if key.KeyCode == Enum.KeyCode.W then WDown = true elseif key.KeyCode == Enum.KeyCode.S then SDown = true end end) input.InputEnded:connect(function(key) if key.KeyCode == Enum.KeyCode.W then WDown = false elseif key.KeyCode == Enum.KeyCode.S then SDown = false end end) game:GetService("RunService").Heartbeat:connect(function() if game.Players.LocalPlayer.Character.Humanoid.SeatPart ~= nil then if WDown == true then Thing.Velocity = Vector3.new(Thing.Parent.CFrame.lookVector.X*Speed,Thing.Parent.CFrame.lookVector.Y*Speed,Thing.Parent.CFrame.lookVector.Z*Speed) elseif SDown == true then Thing.Velocity = Vector3.new(-Thing.Parent.CFrame.lookVector.X*Speed,-Thing.Parent.CFrame.lookVector.Y*Speed,-Thing.Parent.CFrame.lookVector.Z*Speed) end else Thing.Velocity = Vector3.new(0,0,0) end end)

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