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while wait() do
fireproximityprompt(game:GetService("Workspace").Map.Jobs.InAndOut.FrieWork.ProximityAttachment.ProximityPrompt)
local Service = game:GetService("TweenService")
local Info = TweenInfo.new(3)
local Player = game.Players.LocalPlayer.Character.HumanoidRootPart
local Anim = {CFrame = game:GetService("Workspace").Map.Jobs.InAndOut.Takeout.CFrame}
local Tween = Service:Create(Player,
Info,
Anim)
Tween:Play()
end