Clone Tycoon 2 | Kill all clones AutoFarm
local player = game.Players.LocalPlayer local sword = player.Backpack:FindFirstChild("Sword") or player.Character:FindFirstChild("Sword") if not sword then local args = { [1] = "Classic Sword" } workspace.Events.Fighting.GiveWeapon:FireServer(unpack(args)) sword = player.Backpack:FindFirstChild("Sword") wait(.1) player.Backpack.Sword.Parent = player.Character end local character = player.Character wait(.1) if sword and sword.Parent ~= nil then sword.Parent = player.Character end if character then local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then local newCFrame = CFrame.new( -2046.20447, 3.86272335 + 15, 635.424622, 0.998425484, 3.23363807e-08, -0.0560940877, -2.89968813e-08, 1, 6.03477872e-08, 0.0560940877, -5.86262168e-08, 0.998425484 ) humanoidRootPart.CFrame = newCFrame humanoidRootPart.Anchored = true end end local swordHandle = workspace:FindFirstChild(player.Name):FindFirstChild("Sword"):FindFirstChild("Handle") if swordHandle then swordHandle.Size = Vector3.new(1999,1999,1999) end local vu = game:GetService("VirtualUser") local isGEnabled = true local characterAddedConn characterAddedConn = player.CharacterAdded:Connect(function(character) if character then isGEnabled = false if characterAddedConn then characterAddedConn:Disconnect() end end end) while isGEnabled do vu:Button1Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) wait(0.01) vu:Button1Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) wait(0.01) end