Collecting Simulator (Auto Weights, Sell)

Uploaded On
Script Credit :- Fear#7579
Features

Auto Weights

Sell

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

getgenv().AutoWeights = false; function WeightAuto() while AutoWeights == true do game:GetService("ReplicatedStorage").UseWeight:FireServer() wait(0.5) end end --sell function sell(GameCPOS) local sellplace = game.Players.LocalPlayer sellplace.Character.HumanoidRootPart.CFrame = GameCPOS end --no no touch for kill bricks function nonotouch() for i,v in pairs (workspace:GetDescendants()) do if v.Name == "OutsideBank" then v.CanTouch = false end end end --THANK YOU LOTS AIKA,WALLY FOR UI LIB local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))() local w = library:CreateWindow("Collecting Shit") -- Creates the window local b = w:CreateFolder("Main Functions") -- Creates the folder(U will put here your buttons,etc) b:DestroyGui() b:Toggle("AutoWeights",function(bool) getgenv().AutoWeights = bool print(shared.toggle) if bool then WeightAuto() end end) b:Button("Sell",function() sell(game:GetService("Workspace").SellPart.CFrame) end) b:Button("No Harm for bank",function() nonotouch() end)

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