Color Block – LEGIT MoveTo Autofarm

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Script Credit :- garfield#9172
Features

Autofarm

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Script
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_G.Active = true while _G.Active == true do pcall(function() local NearestPart = nil local Lenght = nil local Folder = game:GetService("Workspace").Blocks.Block local Player = game.Players.LocalPlayer Currentcolor = game:GetService("Players").LocalPlayer.PlayerGui.inGameGui.Frame.Color.BackgroundColor print("Current color "..tostring(Currentcolor)) for i,v in pairs(Folder:GetDescendants()) do if v.Name =="Wedge" or v.Name == "Part" or v.Name == "Star" then if v.BrickColor == Currentcolor then local LenghtX = Player:DistanceFromCharacter(v.Position) if Lenght == nil or LenghtX < Lenght then Lenght = LenghtX NearestPart = v end end end end print("moving to "..tostring(NearestPart).." which has brickcolor "..tostring(NearestPart.BrickColor)) game.Players.LocalPlayer.Character.Humanoid:MoveTo(NearestPart.Position) end) wait(0.1) end

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