animated gifs
_G.animated = true -- set to false to respawn/stop the gif, set back to true to start again (gotta stop before switching gifs) _G.mode = "smug" -- smug, scary, pbjt, weeb, pop, heavy _G.size = 10 -- 0.5 to 10 local gifs = { ["smug"] = { -- smug dance [1] = 0.15, -- wait time between frames [2] = { -- list of all frames (must be up for sale DECALS) 7799115446, 7799116030, 7799116423, 7799116995, 7799117348, 7799117689 } }, ["scary"] = { -- scary face shaking [1] = 0.05, [2] = { 1354749977, 1354749431, 1354748615, 1354748033 } }, ["pbjt"] = { -- peanut butter jelly time [1] = 0.1, [2] = { 152333728, 152333748, 152333793, 152333818, 152333832, 152333856, 152333876, 152333893 } }, ["weeb"] = { -- pink hair anime girl jumping [1] = 0.075, [2] = { 6475416149, 6475418429, 6475420097, 6475420745, 6475420815, 6475421473, 6475421518, 6475433206, 6475435035, 6475436383, 6475441729, 6475442298, 6475445084, 6475446371, 6475447964, 6477459317 } }, ["pop"] = { -- pop cat [1] = 0.2, [2] = { 6038460241, 6038458940 } }, ["heavy"] = {-- tf2 heavy russian kick dance [1] = 0.1, [2] = { 7799964280, 7799922072, 7799922766, 7799923129, 7799923569, 7799924351, 7799923569, 7799925046, 7799925370 } } } local remev = game:GetService("ReplicatedStorage").DecalEvent spawn(function() repeat wait() until _G.animated == false local oldcf = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait() game.Players.LocalPlayer.Character.Humanoid.Health = 0 wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf wait(.5) game.Players.LocalPlayer.Character.Humanoid.Health = 0 -- reset twice because of server script bullshittery wait(.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcf end) while game:GetService("RunService").Heartbeat:wait() do if _G.animated == false then break end local tbl = gifs[_G.mode] local framewait = tbl[1] local frames = tbl[2] for i,v in pairs(frames) do local args = { [1] = { [1] = tostring(v), [2] = tostring(_G.size), [3] = tostring(_G.size) } } remev:FireServer(unpack(args)) wait(framewait) end end