Deepwoken | Anti Stun – Long Slide – No Roll Cooldown

Script Credit :- Introvert#1337
Features

Anti Stun 

Long Slide 

No Roll Cooldown

Script
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local stun_class_names = { ["PreventAction"] = true, ["OffhandAttack"] = true, ["MobileAction"] = true, ["Unequipping"] = true, ["LightAttack"] = true, ["Unconscious"] = true, ["UsingSpell"] = true, ["Equipping"] = true, ["NoAttack"] = true, ["Carried"] = true, ["Knocked"] = true, ["Action"] = true, ["Pinned"] = true, ["Stun"] = true }; local effect_replicator = require(game:GetService("ReplicatedStorage").EffectReplicator); local effects_table = effect_replicator.Effects; local old_pairs; old_pairs = replaceclosure(pairs, newcclosure(function(pairs_table) -- if the table is the table of effects if pairs_table == effects_table then local fake_effects = {}; for effect_id, effect_data in next, pairs_table do local effect_class = effect_data.Class; -- if it is an effect that we want add it to the spoof table if not stun_class_names[effect_class] and effect_class ~= "NoRoll" and effect_class ~= "SpeedSlide" then fake_effects[effect_id] = effect_data; end; end; -- return spoofed response return old_pairs(fake_effects); end; return old_pairs(pairs_table); end));

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