--BROUGHT TO YOU BY RobloxScripter.com!--
getgenv().settings = {
['AutoCrate'] = true
}
local player = game:GetService("Players").LocalPlayer
function collectCrates()
for _,v in next, workspace:GetChildren() do
if string.find(v.Name, 'Crate') and v.ClassName == 'MeshPart' then
v.CanCollide = false
v.CFrame = player.Character.PrimaryPart.CFrame
end
end
end
while getgenv().settings.AutoCrate and task.wait() do
collectCrates()
end