DOORS 👁️ BUT WITH GUNS!!! [UPDATE]

Script Credit :- Cutsences18
Features

DOORS 👁️ BUT WITH GUNS!!! [UPDATE]
 

Script
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local gun = "Your gun name here" local ammo = "Your ammo here" local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack[gun].GunClient local closureName = "Overheat" local upvalueIndex = 2 local closureConstants = { [1] = "ActuallyEquipped", [2] = "Enabled", [3] = "Overheated", [4] = "Ammo", [5] = "LimitedAmmoEnabled", [6] = "Heat" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = ammo local elementIndex = "Mag" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value 0 1