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local gun = "Your gun name here"
local ammo = "Your ammo here"
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack[gun].GunClient
local closureName = "Overheat"
local upvalueIndex = 2
local closureConstants = {
[1] = "ActuallyEquipped",
[2] = "Enabled",
[3] = "Overheated",
[4] = "Ammo",
[5] = "LimitedAmmoEnabled",
[6] = "Heat"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = ammo
local elementIndex = "Mag"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
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