Dragon Adventures Auto Fish

Script Credit :- dekudimz#0
Features

Dragon Adventures Auto Fish

Script
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local G = getgenv and getgenv() or _G or shared G.AutoFish = true local ReplicatedStorage, Players, Workspace, spawn, wait = game:GetService("ReplicatedStorage"), game:GetService("Players"), game:GetService("Workspace"), task.spawn, task.wait local Player = Players.LocalPlayer local Fish = require(ReplicatedStorage["_replicationFolder"].FishingClient) spawn(function() while task.wait() do pcall(function() if AutoFish then Fish:StartCasting() Player.Character:FindFirstChild("HumanoidRootPart", true).CFrame = CFrame.new(Workspace.Interactions.Nodes.Fishing.Zone.FishingZone.Position +Vector3.new(0,25,0)) if Fish.Snagged then Fish.ReelSignal:Fire() if Player.PlayerGui.FishingGui.ContainerFrame.ReelingFrame.BarLabel.InnerLabel.PointerLabel.Position.X.Scale <= Player.PlayerGui.FishingGui.ContainerFrame.ReelingFrame.BarLabel.InnerLabel.SafeBarLabel.Position.X.Scale + .02 then Fish:Click() end end end end) end end)