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local OneHand = require(game:GetService("ReplicatedStorage").SharedData.StanceData.OneHand)
local Pole = require(game:GetService("ReplicatedStorage").SharedData.StanceData.Pole)
local TwoHand = require(game:GetService("ReplicatedStorage").SharedData.StanceData.TwoHand)
for i,v in pairs(OneHand.Attacks) do
v.DamageVolume.Size = Vector3.new(20,20,20)
end
for i,v in pairs(Pole.Attacks) do
v.DamageVolume.Size = Vector3.new(20,20,20)
end
for i,v in pairs(TwoHand.Attacks) do
v.DamageVolume.Size = Vector3.new(20,20,20)
end