--BROUGHT TO YOU BY RobloxScripter.com!--
local Inventory = game:GetService("Players").LocalPlayer.Character.ItemInventory
local ItemArry = {};
function LagReduce()
-- Will lag game while removing lmao
pcall(function()
game:GetService("Workspace").TerrainLoadedModelsFolder:Destroy();
for x,z in pairs(game:GetService("Lighting"):GetChildren()) do z:Destroy(); end
end)
end
for i,v in pairs(Inventory:GetChildren()) do
table.insert(ItemArry, v.Name);
end
LagReduce();
while task.wait() do
-- Use Task Spawn due to it being a InvokeServer.
task.spawn(function()
-- Loop through array
for itemx = 1, #ItemArry do
game:GetService("Workspace").HeroAssets["Fairy_Tree"].Shop["NPC_Raccoon"].SellItemRequest:InvokeServer(ItemArry[itemx], 0.000000000000001, false)
end
end)
end