Dynamic Ship Simulator III

Script Credit :- ewc543

 removing the two velocity events allows you to do basically anything but there is still a tp check

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local RunService = game:GetService("RunService") game.Players.LocalPlayer.CharacterAdded:Connect(function(plr) plr:WaitForChild("HumanoidRootPart") task.wait() plr.HumanoidRootPart:WaitForChild("BV") plr.HumanoidRootPart:WaitForChild("BG") task.wait() plr.HumanoidRootPart.BV:Destroy() plr.HumanoidRootPart.BG:Destroy() end)

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