Flooded v1.6 | Fixed

Uploaded On
Script Credit :- Orange Wood#9779
Features

Auto-Farm

Auto-Button

Code Cracker Animation Fix

Reviz Admin

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

if game.GameId == 16600266 then local a = Instance.new("ScreenGui") local c = Instance.new("Frame") local d = Instance.new("TextButton") local e = Instance.new("TextButton") local f = Instance.new("TextButton") local g = Instance.new("TextLabel") local h = Instance.new("TextLabel") local i = Instance.new("TextButton") local j = Instance.new("TextButton") a.Name = "Orange Wood#9779" a.Parent = game:WaitForChild("CoreGui") a.ZIndexBehavior = Enum.ZIndexBehavior.Sibling c.Name = "OrangeWood" c.Parent = a c.Active = true c.BackgroundColor3 = Color3.fromRGB(0, 0, 0) c.Draggable = true c.Position = UDim2.new(0.556368947, 61, 0.455681473, -11) c.Size = UDim2.new(0, 283, 0, 344) c.Visible = false d.Name = "Reviz-Admin" d.Parent = c d.BackgroundColor3 = Color3.fromRGB(40, 56, 161) d.BorderColor3 = Color3.fromRGB(0, 0, 0) d.Position = UDim2.new(0.020904474, 0, 0.731481016, 0) d.Size = UDim2.new(0, 271, 0, 40) d.Font = Enum.Font.SourceSans d.Text = "Reviz-Admin" d.TextColor3 = Color3.fromRGB(0, 0, 0) d.TextScaled = true d.TextSize = 14.000 d.TextWrapped = true e.Name = "Auto-Farm" e.Parent = c e.BackgroundColor3 = Color3.fromRGB(40, 56, 161) e.BorderColor3 = Color3.fromRGB(0, 0, 0) e.Position = UDim2.new(0.0209046602, 0, 0.278041929, 0) e.Size = UDim2.new(0, 271, 0, 40) e.Font = Enum.Font.SourceSans e.Text = "Auto-Farm" e.TextColor3 = Color3.fromRGB(0, 0, 0) e.TextScaled = true e.TextSize = 14.000 e.TextWrapped = true f.Name = "points" f.Parent = c f.BackgroundColor3 = Color3.fromRGB(40, 56, 161) f.BorderColor3 = Color3.fromRGB(0, 0, 0) f.Position = UDim2.new(0.020904541, 0, 0.421750069, 0) f.Size = UDim2.new(0, 271, 0, 40) f.Font = Enum.Font.SourceSans f.Text = "Lots of Points" f.TextColor3 = Color3.fromRGB(0, 0, 0) f.TextScaled = true f.TextSize = 14.000 f.TextWrapped = true g.Name = "Orange Wood#9779" g.Parent = c g.BackgroundColor3 = Color3.fromRGB(255, 255, 255) g.BackgroundTransparency = 1.000 g.Position = UDim2.new(0.210084036, 0, 0.903475046, 0) g.Size = UDim2.new(0, 137, 0, 25) g.Font = Enum.Font.SourceSans g.Text = "By Orange Wood#9779/Espon" g.TextColor3 = Color3.fromRGB(255, 255, 255) g.TextSize = 14.000 h.Name = "Orange Wood#9779" h.Parent = c h.BackgroundColor3 = Color3.fromRGB(0, 68, 0) h.BorderSizePixel = 0 h.Position = UDim2.new(0, 0, 0.119999997, 0) h.Size = UDim2.new(0, 283, 0, 50) h.Font = Enum.Font.SourceSans h.Text = "Flooded v1.6|Fixed" h.TextColor3 = Color3.fromRGB(0, 0, 0) h.TextScaled = true h.TextSize = 14.000 h.TextWrapped = true i.Name = "Auto-Button&Code" i.Parent = c i.BackgroundColor3 = Color3.fromRGB(40, 56, 161) i.BorderColor3 = Color3.fromRGB(0, 0, 0) i.Position = UDim2.new(0.0202363655, 0, 0.577411234, 0) i.Size = UDim2.new(0, 271, 0, 40) i.Font = Enum.Font.SourceSans i.Text = "Auto-Button&Code" i.TextColor3 = Color3.fromRGB(0, 0, 0) i.TextScaled = true i.TextSize = 14.000 i.TextWrapped = true j.Name = "Orange Wood#9779" j.Parent = a j.BackgroundColor3 = Color3.fromRGB(85, 255, 0) j.Position = UDim2.new(0, 0, 0.509114563, 0) j.Size = UDim2.new(0, 200, 0, 50) j.Font = Enum.Font.SourceSans j.Text = "Open" j.TextColor3 = Color3.fromRGB(0, 0, 0) j.TextScaled = true j.TextSize = 14.000 j.TextWrapped = true local function k() local l = Instance.new("LocalScript", d) l.Parent.MouseButton1Click:Connect( function() prefix = ";" wait(0.3) Commands = { "[-] Reviz Admin v2 commands", "[-] cmdbar is shown when ; is pressed.", "[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player", "[2] bring [plr] -- You need a tool! Will bring player to you", "[3] spin [plr] -- You need a tool! Makes you and the player spin crazy", "[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting", "[5] attach [plr] -- You need a tool! Attaches you to player", "[6] unattach [plr] -- Attempts to unattach you from a player", "[7] follow [plr] -- Makes you follow behind the player", "[8] unfollow", "[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air", "[10] trail [plr] -- The opposite of follow, you stay infront of player", "[11] untrail", "[12] orbit [plr] -- Makes you orbit the player", "[13] unorbit", "[14] fling [plr] -- Makes you fling the player", "[15] unfling", "[16] fecheck -- Checks if the game is FE or not", "[17] void [plr] -- Teleports player to the void", "[18] noclip -- Gives you noclip to walk through walls", "[19] clip -- Removes noclip", "[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default", "[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default", "[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default", "[23] default -- Changes your speed, jumppower and hipheight to default values", "[24] annoy [plr] -- Loop teleports you to the player", "[25] unannoy", "[26] headwalk [plr] -- Loop teleports you to the player head", "[27] unheadwalk", "[28] nolimbs -- Removes your arms and legs", "[29] god -- Gives you FE Godmode", "[30] drophats -- Drops your accessories", "[31] droptool -- Drops any tool you have equipped", "[32] loopdhats -- Loop drops your accessories", "[33] unloopdhats", "[34] loopdtool -- Loop drops any tools you have equipped", "[35] unloopdtool", "[36] invisible -- Gives you invisibility CREDIT TO TIMELESS", "[37] view [plr] -- Changes your camera to the player character", "[38] unview", "[39] goto [plr] -- Teleports you to player", "[40] fly -- Allows you to fly, credit to Infinite Yield", "[41] unfly", "[42] chat [msg] -- Makes you chat a message", "[43] spam [msg] -- Spams a message", "[44] unspam", "[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second", "[46] pmspam [plr] -- Spams a player in private message", "[47] unpmspam", "[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you", "[49] uncfreeze [plr]", "[50] unlockws -- Unlocks the workspace", "[51] lockws -- Locks the workspace", "[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you", "[53] pstand -- Enables platform stand", "[54] unpstand -- Disables platform stand", "[55] blockhead -- Removes your head mesh", "[56] sit", "[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name", "[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided", "[59] hypertotal -- Loads in my FE GUI Hypertotal", "[60] cmds -- Prints all commands", "[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats", "[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool", "[63] spinner -- Makes you spin", "[64] nospinner", "[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom", "[66] noreach -- Removes reach, must have tool equipped", "[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying", "[68] tp me [plr] -- Alternative to goto", "[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player", "[70] uncbring", "[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players", "[72] givetool [plr] -- Gives the tool you have equipped to the player", "[73] glitch [plr] -- Glitches you and the player, looks very cool", "[74] unglitch -- Unglitches you", "[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode", "[76] explorer -- Loads up DEX", "[77] reset -- Resets your character.", "[78] anim [id] -- Applies an animation on you, must be created by ROBLOX", "[79] animgui -- Loads up Energize animations GUI", "[80] savepos -- Saves your current position", "[81] loadpos -- Teleports you to your saved position", "[82] bang [plr] -- 18+ will not work if you have FE Godmode on", "[83] unbang", "[84] delcmdbar -- Removes the command bar completely", "[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model", "[86] shutdown -- Uses harkinians script to shutdown server", "[87] respawn -- If grespawn doesnt work you can use respawn", "[88] delobj [obj] -- Deletes a certain brick in workspace, client sided", "[89] getplrs -- Prints all players in game", "[90] deldecal -- Deletes all decals client sided", "[91] opfinality -- Loads in my FE GUI Opfinality", "[92] remotes -- Prints all remotes in the game in the console when added", "[93] noremotes -- Stops printing remotes", "[94] tpdefault -- Stops all loop teleports to a player", "[95] stopsit -- Will not allow you to sit", "[96] gosit -- Allows you to sit", "[97] clicktp -- Enables click tp", "[98] noclicktp -- Disables click tp", "[99] toolson -- If any tools are dropped in the workspace you will automatically get them", "[100] toolsoff -- Stops ;toolson", "[101] version -- Gets the admin version", "[102] state [num] -- Changes your humanoid state, ;unstate to stop.", "[103] gravity [num] -- Changes workspace gravity default is 196.2", "[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled", "[105] clickdel -- Delete any block you press q on, client sided", "[106] noclickdel -- Stops clickdel", "[107] looprhats -- Loop removes mesh of your hats/loop block hats", "[108] unlooprhats -- Stops loop removing mesh", "[109] looprtool -- Loop removes mesh of your tool/loop block tools", "[110] unlooprtool -- Stops loop removing mesh", "[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player", "[112] age [plr] -- Makes you chat the account age of the player", "[113] id [plr] -- Makes you chat the account ID of the player", "[114] .age [plr] -- Privately shows you the account age of the player", "[115] .id [plr] -- Privately shows you the account ID of the player", "[116] gameid -- Shows the game ID", "[117] removeinvis -- Removes all invisible walls/parts, client sided", "[118] removefog -- Removes fog, client sided", "[119] disable -- Disables your character by removing humanoid", "[120] enable -- Enables your character by adding humanoid", "[121] prefix [key] -- Changes the prefix used, default is ;", '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', "[123] flyspeed [num] -- Change your fly speed, default is 1", "[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on", "[125] uncarpet -- Stops carpet player", "[126] stare [plr] -- Turns your character to stare at another player", "[127] unstare -- Stops stare player", "[128] logchat -- Logs all chat (including /e and whispers) of all players", "[129] unlogchat -- Disables logchat", "[130] fixcam -- Fixes/resets your camera", "[131] unstate -- Stops changing state" } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect( function(m) spin = false flying = false staring = false banpl = false end ) function change() prefix = prefix speedfly = speedfly end function GetPlayer(n) local o = {} local p = n:lower() if p == "all" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do table.insert(o, r) end elseif p == "others" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name ~= lplayer.Name then table.insert(o, r) end end elseif p == "me" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name == lplayer.Name then table.insert(o, r) end end else for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name:lower():sub(1, #n) == n:lower() then table.insert(o, r) end end end return o end local s = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin, Version 2.0" flying = false speedfly = 1 function plrchat(plr, t) print(plr.Name .. ": " .. tick() .. "\n" .. t) end for q, r in pairs(game:GetService("Players"):GetPlayers()) do r.Chatted:connect( function(t) if chatlogs then plrchat(r, t) end end ) end game:GetService("Players").PlayerAdded:connect( function(plr) plr.Chatted:connect( function(t) if chatlogs then plrchat(plr, t) end end ) end ) local u = Instance.new("ScreenGui") local v = Instance.new("Frame") local w = Instance.new("TextBox") u.Parent = game:GetService("CoreGui") v.Parent = u v.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) v.BackgroundTransparency = 0.3 v.Position = UDim2.new(0.5, 0, 0, 10) v.Size = UDim2.new(0, 200, 0, 40) v.Active = true v.Draggable = true w.Name = "CMDBAR" w.Parent = v w.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) w.BackgroundTransparency = 0.20000000298023 w.Size = UDim2.new(0, 180, 0, 20) w.Position = UDim2.new(0.05, 0, 0.25, 0) w.Font = Enum.Font.SourceSansLight w.FontSize = Enum.FontSize.Size14 w.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) w.TextScaled = true w.TextSize = 14 w.TextWrapped = true w.Text = "Press ; to type, Enter to execute" local x = Instance.new("ScreenGui") local y = Instance.new("Frame") local z = Instance.new("ScrollingFrame") local A = Instance.new("TextLabel") local B = Instance.new("TextButton") x.Name = "CMDS" x.Parent = game:GetService("CoreGui") y.Name = "CMDSFRAME" y.Parent = x y.Active = true y.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) y.BorderSizePixel = 0 y.Draggable = true y.Position = UDim2.new(0, 315, 0, 100) y.Size = UDim2.new(0, 275, 0, 275) y.Visible = false z.Parent = y z.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) z.BorderSizePixel = 0 z.Position = UDim2.new(0, 0, 0.0729999989, 0) z.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) z.CanvasSize = UDim2.new(0, 0, 10, 0) A.Parent = z A.BackgroundColor3 = Color3.new(1, 1, 1) A.BackgroundTransparency = 1 A.Size = UDim2.new(0.930000007, 0, 1, 0) A.Font = Enum.Font.SourceSans A.FontSize = Enum.FontSize.Size18 A.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." A.TextColor3 = Color3.new(1, 1, 1) A.TextSize = 15 A.TextWrapped = true A.TextXAlignment = Enum.TextXAlignment.Left A.TextYAlignment = Enum.TextYAlignment.Top B.Name = "closegui" B.Parent = y B.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) B.BorderSizePixel = 0 B.Position = UDim2.new(0.995000005, 0, 0, 0) B.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) B.Font = Enum.Font.SourceSansBold B.FontSize = Enum.FontSize.Size24 B.Text = "X" B.TextColor3 = Color3.new(1, 1, 1) B.TextSize = 20 B.MouseButton1Click:connect( function() y.Visible = false end ) game:GetService("RunService").Stepped:connect( function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new( lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position ) end end ) game:GetService("RunService").Stepped:connect( function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end ) game:GetService("RunService").Stepped:connect( function() if droppinghats then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if droppingtools then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if removingmeshhats then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if removingmeshtool then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end end ) game:GetService("RunService").Stepped:connect( function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end ) game:GetService("RunService").Stepped:connect( function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end ) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect( function(C) if C == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end ) game:GetService("Workspace").ChildAdded:connect( function(D) if gettingtools then if D:IsA("Tool") then D.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end ) lplayer.Chatted:Connect( function(E) if string.sub(E, 1, 6) == prefix .. "kill " then if string.sub(E, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000) else for q, r in pairs(GetPlayer(string.sub(E, 7))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) wait(0.7) H(lplayer, game:GetService("Players")[r.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end end if string.sub(E, 1, 7) == prefix .. "bring " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame end end local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end H(game:GetService("Players")[r.Name], lplayer) wait(0.2) H(game:GetService("Players")[r.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.5) M(lplayer, game:GetService("Players")[r.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 6) == prefix .. "spin " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame spinplr = r wait(0.5) spin = true game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "unspin" then spin = false end if string.sub(E, 1, 8) == prefix .. "attach " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame attplr = r game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 10) == prefix .. "unattach " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end M(lplayer, game:GetService("Players")[r.Name]) end end if string.sub(E, 1, 8) == prefix .. "follow " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do followed = true flwplr = r end end if string.sub(E, 1, 9) == prefix .. "unfollow" then followed = false end if string.sub(E, 1, 10) == prefix .. "freefall " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "trail " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do traill = true trlplr = r end end if string.sub(E, 1, 8) == prefix .. "untrail" then traill = false end if string.sub(E, 1, 7) == prefix .. "orbit " then if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(E, 8))) do local N = Instance.new("RocketPropulsion") N.Parent = lplayer.Character.HumanoidRootPart N.Name = "Orbit" N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart N:Fire() noclip = true end end end if string.sub(E, 1, 8) == prefix .. "unorbit" then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(E, 1, 7) == prefix .. "fling " then if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(E, 8))) do local O = Instance.new("RocketPropulsion") O.Parent = lplayer.Character.HumanoidRootPart O.CartoonFactor = 1 O.MaxThrust = 800000 O.MaxSpeed = 1000 O.ThrustP = 200000 O.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart O:Fire() noclip = true end end end if string.sub(E, 1, 8) == prefix .. "unfling" then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(E, 1, 8) == prefix .. "fecheck" then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end end if string.sub(E, 1, 6) == prefix .. "void " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999, 0, 999999999999999) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "noclip" then noclip = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip enabled", Text = "Type ;clip to disable"} ) end if string.sub(E, 1, 5) == prefix .. "clip" then noclip = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip disabled", Text = "Type ;noclip to enable"} ) end if string.sub(E, 1, 7) == prefix .. "speed " then lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 8) end if string.sub(E, 1, 4) == prefix .. "ws " then lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 5) end if string.sub(E, 1, 11) == prefix .. "hipheight " then lplayer.Character.Humanoid.HipHeight = string.sub(E, 12) end if string.sub(E, 1, 4) == prefix .. "hh " then lplayer.Character.Humanoid.HipHeight = string.sub(E, 5) end if string.sub(E, 1, 11) == prefix .. "jumppower " then lplayer.Character.Humanoid.JumpPower = string.sub(E, 12) end if string.sub(E, 1, 4) == prefix .. "jp " then lplayer.Character.Humanoid.JumpPower = string.sub(E, 5) end if string.sub(E, 1, 8) == prefix .. "default" then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(E, 1, 7) == prefix .. "annoy " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do annoying = true annplr = r end end if string.sub(E, 1, 8) == prefix .. "unannoy" then annoying = false end if string.sub(E, 1, 10) == prefix .. "headwalk " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do hwalk = true hdwplr = r end end if string.sub(E, 1, 11) == prefix .. "unheadwalk" then hwalk = false end if string.sub(E, 1, 8) == prefix .. "nolimbs" then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(E, 1, 4) == prefix .. "god" then lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove"} ) end if string.sub(E, 1, 9) == prefix .. "drophats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if string.sub(E, 1, 9) == prefix .. "droptool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if string.sub(E, 1, 10) == prefix .. "loopdhats" then droppinghats = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"} ) end if string.sub(E, 1, 12) == prefix .. "unloopdhats" then droppinghats = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."} ) end if string.sub(E, 1, 10) == prefix .. "loopdtool" then droppingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"} ) end if string.sub(E, 1, 12) == prefix .. "unloopdtool" then droppingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."} ) end if string.sub(E, 1, 10) == prefix .. "invisible" then Local = game:GetService("Players").LocalPlayer Char = Local.Character touched, tpdback = false, false box = Instance.new("Part", workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10, 1, 10) box.Position = Vector3.new(0, 10000, 0) box.Touched:connect( function(D) if D.Parent.Name == Local.Name then if touched == false then touched = true function apply() if l.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end ) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0, .5, 0)) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."} ) end if string.sub(E, 1, 6) == prefix .. "view " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do if game:GetService("Players")[r.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head end end end if string.sub(E, 1, 7) == prefix .. "unview" then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(E, 1, 6) == prefix .. "goto " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(E, 1, 4) == prefix .. "fly" then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild("HumanoidRootPart") and lplayer.Character:FindFirstChild("Humanoid") repeat wait() until s local P = lplayer.Character.HumanoidRootPart local Q = {F = 0, B = 0, L = 0, R = 0} local R = {F = 0, B = 0, L = 0, R = 0} local S = speedget local function T() flying = true local U = Instance.new("BodyGyro", P) local V = Instance.new("BodyVelocity", P) U.P = 9e4 U.maxTorque = Vector3.new(9e9, 9e9, 9e9) U.cframe = P.CFrame V.velocity = Vector3.new(0, 0.1, 0) V.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn( function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then S = 50 elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then S = 0 end if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (Q.F + Q.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R} elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (R.F + R.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S else V.velocity = Vector3.new(0, 0.1, 0) end U.cframe = workspace.CurrentCamera.CoordinateFrame until not flying Q = {F = 0, B = 0, L = 0, R = 0} R = {F = 0, B = 0, L = 0, R = 0} S = 0 U:destroy() V:destroy() lplayer.Character.Humanoid.PlatformStand = false end ) end s.KeyDown:connect( function(W) if W:lower() == "w" then Q.F = speedfly elseif W:lower() == "s" then Q.B = -speedfly elseif W:lower() == "a" then Q.L = -speedfly elseif W:lower() == "d" then Q.R = speedfly end end ) s.KeyUp:connect( function(W) if W:lower() == "w" then Q.F = 0 elseif W:lower() == "s" then Q.B = 0 elseif W:lower() == "a" then Q.L = 0 elseif W:lower() == "d" then Q.R = 0 end end ) T() end if string.sub(E, 1, 6) == prefix .. "unfly" then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(E, 1, 6) == prefix .. "chat " then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( string.sub(E, 7), "All" ) end if string.sub(E, 1, 6) == prefix .. "spam " then spamtext = string.sub(E, 7) spamming = true end if string.sub(E, 1, 7) == prefix .. "unspam" then spamming = false end if string.sub(E, 1, 10) == prefix .. "spamwait " then spamdelay = string.sub(E, 11) end if string.sub(E, 1, 8) == prefix .. "pmspam " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do pmspammed = r.Name spammingpm = true end end if string.sub(E, 1, 9) == prefix .. "unpmspam" then spammingpm = false end if string.sub(E, 1, 9) == prefix .. "cfreeze " then for q, r in pairs(GetPlayer(string.sub(E, 10))) do r.Character["Left Leg"].Anchored = true r.Character["Left Arm"].Anchored = true r.Character["Right Leg"].Anchored = true r.Character["Right Arm"].Anchored = true r.Character.Torso.Anchored = true r.Character.Head.Anchored = true end end if string.sub(E, 1, 11) == prefix .. "uncfreeze " then for q, r in pairs(GetPlayer(string.sub(E, 12))) do r.Character["Left Leg"].Anchored = false r.Character["Left Arm"].Anchored = false r.Character["Right Leg"].Anchored = false r.Character["Right Arm"].Anchored = false r.Character.Torso.Anchored = false r.Character.Head.Anchored = false end end if string.sub(E, 1, 9) == prefix .. "unlockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = false elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = false end end end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."} ) end if string.sub(E, 1, 7) == prefix .. "lockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = true elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = true end end end end end if string.sub(E, 1, 7) == prefix .. "btools" then local Z = Instance.new("HopperBin", lplayer.Backpack) Z.BinType = "Clone" local _ = Instance.new("HopperBin", lplayer.Backpack) _.BinType = "Hammer" local a0 = Instance.new("HopperBin", lplayer.Backpack) a0.BinType = "Grab" end if string.sub(E, 1, 7) == prefix .. "pstand" then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(E, 1, 9) == prefix .. "unpstand" then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(E, 1, 10) == prefix .. "blockhead" then lplayer.Character.Head.Mesh:Destroy() end if string.sub(E, 1, 4) == prefix .. "sit" then lplayer.Character.Humanoid.Sit = true end if string.sub(E, 1, 10) == prefix .. "bringobj " then local function a1() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(E, 11) then a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame a2.CanCollide = false a2.Transparency = 0.7 wait() a2.CFrame = lplayer.Character["Left Leg"].CFrame wait() a2.CFrame = lplayer.Character["Right Leg"].CFrame wait() a2.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do a1() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringObj", Text = "BringObj enabled."} ) end if string.sub(E, 1, 7) == prefix .. "wsvis " then vis = string.sub(E, 8) local X = game:GetService("Workspace"):GetDescendants() for q = 1, #X do if X[q].className == "Part" then X[q].Transparency = vis elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Transparency = vis end end end end end if string.sub(E, 1, 11) == prefix .. "hypertotal" then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "HyperTotal GUI Loaded!"} ) end if string.sub(E, 1, 5) == prefix .. "cmds" then y.Visible = true end if string.sub(E, 1, 10) == prefix .. "rmeshhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "blockhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "rmeshtool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "blocktool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 8) == prefix .. "spinner" then local a3 = Instance.new("RocketPropulsion") a3.Parent = lplayer.Character.HumanoidRootPart a3.Name = "Spinner" a3.Target = lplayer.Character["Left Arm"] a3:Fire() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Spinner enabled", Text = "Type ;nospinner to disable."} ) end if string.sub(E, 1, 10) == prefix .. "nospinner" then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(E, 1, 7) == prefix .. "reachd" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, 60) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."} ) end if string.sub(E, 1, 7) == prefix .. "reach " then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then handleSize = r.Handle.Size wait() local X = Instance.new("SelectionBox", r.Handle) X.Name = "a" X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(E, 8)) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."} ) end if string.sub(E, 1, 8) == prefix .. "noreach" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then r.Handle.a:Destroy() r.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach removed!", Text = "Removed reach from equipped sword."} ) end if string.sub(E, 1, 7) == prefix .. "rkill " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "tp me " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(E, 1, 8) == prefix .. "cbring " then if string.sub(E, 9) == "all" or string.sub(E, 9) == "All" or string.sub(E, 9) == "ALL" then cbringall = true else for q, r in pairs(GetPlayer(string.sub(E, 9))) do brplr = r.Name end end cbring = true end if string.sub(E, 1, 9) == prefix .. "uncbring" then cbring = false cbringall = false end if string.sub(E, 1, 6) == prefix .. "swap " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) H(lplayer, game:GetService("Players")[r.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = a4 game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 8) == prefix .. "glitch " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000, 5000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 9) == prefix .. "unglitch" then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0, -5000000, 0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(E, 1, 9) == prefix .. "grespawn" then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000) end if string.sub(E, 1, 9) == prefix .. "explorer" then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "DEX Explorer has loaded."} ) end if string.sub(E, 1, 6) == prefix .. "anim " then local a5 = Instance.new("Animation") a5.AnimationId = "rbxassetid://" .. string.sub(E, 7) local a6 = lplayer.Character.Humanoid:LoadAnimation(a5) a6:Play(.1, 1, 1) end if string.sub(E, 1, 8) == prefix .. "animgui" then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Energize Animations GUI has loaded."} ) end if string.sub(E, 1, 8) == prefix .. "savepos" then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Position Saved", Text = "Use ;loadpos to return to saved position."} ) end if string.sub(E, 1, 8) == prefix .. "loadpos" then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(E, 1, 6) == prefix .. "bang " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do local a7 = Instance.new("Animation") a7.AnimationId = "rbxassetid://148840371" local a8 = lplayer.Character.Humanoid:LoadAnimation(a7) a8:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(E, 1, 7) == prefix .. "unbang" then banpl = false end if string.sub(E, 1, 10) == prefix .. "bringmod " then local function a9() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(E, 11) then for q, aa in pairs(a2:GetDescendants()) do if aa:IsA("BasePart") then aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame aa.CanCollide = false aa.Transparency = 0.7 wait() aa.CFrame = lplayer.Character["Left Leg"].CFrame wait() aa.CFrame = lplayer.Character["Right Leg"].CFrame wait() aa.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do a9() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringMod", Text = "BringMod enabled."} ) end if string.sub(E, 1, 8) == prefix .. "respawn" then local ab = Instance.new("Model", workspace) ab.Name = "re " .. lplayer.Name local hum = Instance.new("Humanoid", ab) local ac = Instance.new("Part", ab) ac.Name = "Torso" ac.CanCollide = false ac.Transparency = 1 lplayer.Character = ab end if string.sub(E, 1, 9) == prefix .. "shutdown" then game:GetService "RunService".Stepped:Connect( function() pcall( function() for q, r in pairs(game:GetService "Players":GetPlayers()) do if r.Character ~= nil and r.Character:FindFirstChild "Head" then for ad, ae in pairs(r.Character.Head:GetChildren()) do if ae:IsA "Sound" then ae.Playing = true ae.CharacterSoundEvent:FireServer(true, true) end end end end end ) end ) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."} ) end if string.sub(E, 1, 8) == prefix .. "delobj " then objtodel = string.sub(E, 9) for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r.Name == objtodel then r:Destroy() end end end if string.sub(E, 1, 8) == prefix .. "getplrs" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do print(r) end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printed", Text = "Players have been printed to console. (F9)"} ) end if string.sub(E, 1, 9) == prefix .. "deldecal" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Decal") then r:Destroy() end end end if string.sub(E, 1, 11) == prefix .. "opfinality" then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "OpFinality GUI has loaded."} ) end if string.sub(E, 1, 8) == prefix .. "remotes" then remotes = true added = true game.DescendantAdded:connect( function(af) if added == true then if remotes == true then if af:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. af:GetFullName() .. " | RemoteEvent") print(" game." .. af:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end ) game.DescendantAdded:connect( function(ag) if added == true then if remotes == true then if ag:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. ag:GetFullName() .. " | RemoteFunction") print( " game." .. ag:GetFullName() .. " | RemoteFunction", 5, 102, 198, true ) end end end end ) game.DescendantAdded:connect( function(ah) if added == true then if binds == true then if ah:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. ah:GetFullName() .. " | BindableFunction") print( " game." .. ah:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end end end ) game.DescendantAdded:connect( function(ai) if added == true then if binds == true then if ai:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. ai:GetFullName() .. " | BindableEvent") print( " game." .. ai:GetFullName() .. " | BindableEvent", 13, 193, 22, true ) end end end end ) if binds == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableFunction") then print(" game." .. r:GetFullName() .. " | BindableFunction") print(" game." .. r:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableEvent") then warn(" game." .. r:GetFullName() .. " | BindableEvent") print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteFunction") then warn(" game." .. r:GetFullName() .. " | RemoteFunction") print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteEvent") then print(" game." .. r:GetFullName() .. " | RemoteEvent") print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes", Text = "Type ;noremotes to disable."} ) end if string.sub(E, 1, 10) == prefix .. "noremotes" then remotes = false added = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."} ) end if string.sub(E, 1, 10) == prefix .. "tpdefault" then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(E, 1, 8) == prefix .. "stopsit" then stopsitting = true end if string.sub(E, 1, 6) == prefix .. "gosit" then stopsitting = false end if string.sub(E, 1, 8) == prefix .. "version" then print(adminversion) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Version", Text = adminversion} ) end if string.sub(E, 1, 8) == prefix .. "clicktp" then clickgoto = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Press E to teleport to mouse position, ;noclicktp to stop"} ) end if string.sub(E, 1, 9) == prefix .. "clickdel" then clickdel = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click Delete", Text = "Press E to delete part at mouse, ;noclickdel to stop"} ) end if string.sub(E, 1, 11) == prefix .. "noclickdel" then clickdel = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click Delete", Text = "Click delete has been disabled."} ) end if string.sub(E, 1, 10) == prefix .. "noclicktp" then clickgoto = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Click TP has been disabled."} ) end if string.sub(E, 1, 8) == prefix .. "toolson" then gettingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Enabled", Text = "Automatically colleting tools dropped."} ) end if string.sub(E, 1, 9) == prefix .. "toolsoff" then gettingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Disabled", Text = "Click TP has been disabled."} ) end if string.sub(E, 1, 10) == prefix .. "delcmdbar" then u:Destroy() end if string.sub(E, 1, 6) == prefix .. "reset" then lplayer.Character.Head:Destroy() end if string.sub(E, 1, 7) == prefix .. "state " then statechosen = string.sub(E, 8) changingstate = true end if string.sub(E, 1, 9) == prefix .. "gravity " then game:GetService("Workspace").Gravity = string.sub(E, 10) end if string.sub(E, 1, 10) == prefix .. "looprhats" then removingmeshhats = true end if string.sub(E, 1, 12) == prefix .. "unlooprhats" then removingmeshhats = false end if string.sub(E, 1, 10) == prefix .. "looprtool" then removingmeshtool = true end if string.sub(E, 1, 12) == prefix .. "unlooprtool" then removingmeshtool = false end if string.sub(E, 1, 10) == prefix .. "givetool " then for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if r:IsA("Tool") then for q, I in pairs(GetPlayer(string.sub(E, 11))) do r.Parent = I.Character end end end end if string.sub(E, 1, 14) == prefix .. "givealltools " then for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if r:IsA("Tool") then r.Parent = lplayer.Character wait() for q, I in pairs(GetPlayer(string.sub(E, 15))) do r.Parent = I.Character end end end end if string.sub(E, 1, 5) == prefix .. "age " then for q, I in pairs(GetPlayer(string.sub(E, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account Age: " .. I.AccountAge .. " days!", "All" ) end end if string.sub(E, 1, 4) == prefix .. "id " then for q, I in pairs(GetPlayer(string.sub(E, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account ID: " .. I.UserId, "All" ) end end if string.sub(E, 1, 6) == prefix .. ".age " then for q, I in pairs(GetPlayer(string.sub(E, 7))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name} ) end end if string.sub(E, 1, 5) == prefix .. ".id " then for q, I in pairs(GetPlayer(string.sub(E, 6))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name} ) end end if string.sub(E, 1, 7) == prefix .. "gameid" then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Game ID", Text = "Game ID: " .. game.GameId} ) end if string.sub(E, 1, 4) == prefix .. "pgs" then local aj = game:GetService("Workspace"):PGSIsEnabled() if aj == true then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"} ) else game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"} ) end end if string.sub(E, 1, 12) == prefix .. "removeinvis" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Part") then if r.Transparency == 1 then if r.Name ~= "HumanoidRootPart" then r:Destroy() end end end end end if string.sub(E, 1, 10) == prefix .. "removefog" then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(E, 1, 8) == prefix .. "disable" then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(E, 1, 7) == prefix .. "enable" then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(E, 1, 8) == prefix .. "prefix " then prefix = string.sub(E, 9, 9) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Prefix changed!", Text = "Prefix is now " .. prefix .. ". Use ;resetprefix to reset to ;" } ) end if string.sub(E, 1, 12) == ";resetprefix" then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Prefix changed!", Text = "Prefix is now " .. prefix .. ". Make sure it's one key!" } ) end if string.sub(E, 1, 10) == prefix .. "flyspeed " then speedfly = string.sub(E, 11) wait() change() end if string.sub(E, 1, 8) == prefix .. "carpet " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do local ak = Instance.new("Animation") ak.AnimationId = "rbxassetid://282574440" local al = lplayer.Character.Humanoid:LoadAnimation(ak) al:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(E, 1, 9) == prefix .. "uncarpet" then banpl = false end if string.sub(E, 1, 7) == prefix .. "stare " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do staring = true stareplr = r end end if string.sub(E, 1, 8) == prefix .. "unstare" then staring = false end if string.sub(E, 1, 8) == prefix .. "logchat" then chatlogs = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat enabled", Text = "Now logging all player chat."} ) end if string.sub(E, 1, 10) == prefix .. "unlogchat" then chatlogs = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat disabled", Text = "Stopped logging all player chat."} ) end if string.sub(E, 1, 7) == prefix .. "fixcam" then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(E, 1, 8) == prefix .. "unstate" then changingstate = false end end ) local function H() for q, I in ipairs(game:GetService("Players"):GetPlayers()) do if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then if I.Name == brplr then I.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function am() for q, I in ipairs(game:GetService("Players"):GetPlayers()) do if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then I.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn( function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( spamtext, "All" ) end end end ) spawn( function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( "/w " .. pmspammed .. " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All" ) end end end ) spawn( function() while wait() do if cbring == true then H() end end end ) spawn( function() while wait() do if cbringall == true then am() end end end ) s.KeyDown:connect( function(an) if an == prefix then w:CaptureFocus() end end ) w.FocusLost:connect( function(ao) if ao then if string.sub(w.Text, 1, 5) == "kill " then if string.sub(w.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000) else for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) wait(0.7) H(lplayer, game:GetService("Players")[r.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end end if string.sub(w.Text, 1, 6) == "bring " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame end end local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end H(game:GetService("Players")[r.Name], lplayer) wait(0.2) H(game:GetService("Players")[r.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.5) M(lplayer, game:GetService("Players")[r.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 5) == "spin " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame spinplr = r wait(0.5) spin = true game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "unspin" then spin = false end if string.sub(w.Text, 1, 7) == "attach " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame attplr = r game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 9) == "unattach " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end M(lplayer, game:GetService("Players")[r.Name]) end end if string.sub(w.Text, 1, 7) == "follow " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do followed = true flwplr = r end end if string.sub(w.Text, 1, 8) == "unfollow" then followed = false end if string.sub(w.Text, 1, 9) == "freefall " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "trail " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do traill = true trlplr = r end end if string.sub(w.Text, 1, 7) == "untrail" then traill = false end if string.sub(w.Text, 1, 6) == "orbit " then if string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or string.sub(w.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local N = Instance.new("RocketPropulsion") N.Parent = lplayer.Character.HumanoidRootPart N.Name = "Orbit" N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart N:Fire() noclip = true end end end if string.sub(w.Text, 1, 7) == "unorbit" then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(w.Text, 1, 6) == "fling " then if string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or string.sub(w.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local O = Instance.new("RocketPropulsion") O.Parent = lplayer.Character.HumanoidRootPart O.CartoonFactor = 1 O.MaxThrust = 800000 O.MaxSpeed = 1000 O.ThrustP = 200000 O.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart O:Fire() noclip = true end end end if string.sub(w.Text, 1, 7) == "unfling" then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(w.Text, 1, 7) == "fecheck" then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end end if string.sub(w.Text, 1, 5) == "void " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999, 0, 999999999999999) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "noclip" then noclip = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip enabled", Text = "Type ;clip to disable"} ) end if string.sub(w.Text, 1, 4) == "clip" then noclip = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip disabled", Text = "Type ;noclip to enable"} ) end if string.sub(w.Text, 1, 6) == "speed " then lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 7) end if string.sub(w.Text, 1, 3) == "ws " then lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 10) == "hipheight " then lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 11) end if string.sub(w.Text, 1, 3) == "hh " then lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 10) == "jumppower " then lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 11) end if string.sub(w.Text, 1, 3) == "jp " then lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 7) == "default" then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(w.Text, 1, 6) == "annoy " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do annoying = true annplr = r end end if string.sub(w.Text, 1, 7) == "unannoy" then annoying = false end if string.sub(w.Text, 1, 9) == "headwalk " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do hwalk = true hdwplr = r end end if string.sub(w.Text, 1, 10) == "unheadwalk" then hwalk = false end if string.sub(w.Text, 1, 7) == "nolimbs" then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(w.Text, 1, 3) == "god" then lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove."} ) end if string.sub(w.Text, 1, 8) == "drophats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if string.sub(w.Text, 1, 8) == "droptool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if string.sub(w.Text, 1, 9) == "loopdhats" then droppinghats = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"} ) end if string.sub(w.Text, 1, 11) == "unloopdhats" then droppinghats = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."} ) end if string.sub(w.Text, 1, 9) == "loopdtool" then droppingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"} ) end if string.sub(w.Text, 1, 11) == "unloopdtool" then droppingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."} ) end if string.sub(w.Text, 1, 9) == "invisible" then Local = game:GetService("Players").LocalPlayer Char = Local.Character touched, tpdback = false, false box = Instance.new("Part", workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10, 1, 10) box.Position = Vector3.new(0, 10000, 0) box.Touched:connect( function(D) if D.Parent.Name == Local.Name then if touched == false then touched = true function apply() if l.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end ) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0, .5, 0)) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."} ) end if string.sub(w.Text, 1, 5) == "view " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do if game:GetService("Players")[r.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head end end end if string.sub(w.Text, 1, 6) == "unview" then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(w.Text, 1, 5) == "goto " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(w.Text, 1, 3) == "fly" then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild("HumanoidRootPart") and lplayer.Character:FindFirstChild("Humanoid") repeat wait() until s local P = lplayer.Character.HumanoidRootPart local Q = {F = 0, B = 0, L = 0, R = 0} local R = {F = 0, B = 0, L = 0, R = 0} local S = speedget local function T() flying = true local U = Instance.new("BodyGyro", P) local V = Instance.new("BodyVelocity", P) U.P = 9e4 U.maxTorque = Vector3.new(9e9, 9e9, 9e9) U.cframe = P.CFrame V.velocity = Vector3.new(0, 0.1, 0) V.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn( function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then S = 50 elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then S = 0 end if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (Q.F + Q.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R} elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (R.F + R.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S else V.velocity = Vector3.new(0, 0.1, 0) end U.cframe = workspace.CurrentCamera.CoordinateFrame until not flying Q = {F = 0, B = 0, L = 0, R = 0} R = {F = 0, B = 0, L = 0, R = 0} S = 0 U:destroy() V:destroy() lplayer.Character.Humanoid.PlatformStand = false end ) end s.KeyDown:connect( function(W) if W:lower() == "w" then Q.F = speedfly elseif W:lower() == "s" then Q.B = -speedfly elseif W:lower() == "a" then Q.L = -speedfly elseif W:lower() == "d" then Q.R = speedfly end end ) s.KeyUp:connect( function(W) if W:lower() == "w" then Q.F = 0 elseif W:lower() == "s" then Q.B = 0 elseif W:lower() == "a" then Q.L = 0 elseif W:lower() == "d" then Q.R = 0 end end ) T() end if string.sub(w.Text, 1, 5) == "unfly" then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(w.Text, 1, 5) == "chat " then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( string.sub(w.Text, 6), "All" ) end if string.sub(w.Text, 1, 5) == "spam " then spamtext = string.sub(w.Text, 6) spamming = true end if string.sub(w.Text, 1, 6) == "unspam" then spamming = false end if string.sub(w.Text, 1, 9) == "spamwait " then spamdelay = string.sub(w.Text, 10) end if string.sub(w.Text, 1, 7) == "pmspam " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do pmspammed = r.Name spammingpm = true end end if string.sub(w.Text, 1, 8) == "unpmspam" then spammingpm = false end if string.sub(w.Text, 1, 8) == "cfreeze " then for q, r in pairs(GetPlayer(string.sub(w.Text, 9))) do r.Character["Left Leg"].Anchored = true r.Character["Left Arm"].Anchored = true r.Character["Right Leg"].Anchored = true r.Character["Right Arm"].Anchored = true r.Character.Torso.Anchored = true r.Character.Head.Anchored = true end end if string.sub(w.Text, 1, 10) == "uncfreeze " then for q, r in pairs(GetPlayer(string.sub(w.Text, 11))) do r.Character["Left Leg"].Anchored = false r.Character["Left Arm"].Anchored = false r.Character["Right Leg"].Anchored = false r.Character["Right Arm"].Anchored = false r.Character.Torso.Anchored = false r.Character.Head.Anchored = false end end if string.sub(w.Text, 1, 8) == "unlockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = false elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = false end end end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."} ) end if string.sub(w.Text, 1, 6) == "lockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = true elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = true end end end end end if string.sub(w.Text, 1, 6) == "btools" then local Z = Instance.new("HopperBin", lplayer.Backpack) Z.BinType = "Clone" local _ = Instance.new("HopperBin", lplayer.Backpack) _.BinType = "Hammer" local a0 = Instance.new("HopperBin", lplayer.Backpack) a0.BinType = "Grab" end if string.sub(w.Text, 1, 6) == "pstand" then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(w.Text, 1, 8) == "unpstand" then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(w.Text, 1, 9) == "blockhead" then lplayer.Character.Head.Mesh:Destroy() end if string.sub(w.Text, 1, 3) == "sit" then lplayer.Character.Humanoid.Sit = true end if string.sub(w.Text, 1, 9) == "bringobj " then local function a1() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(w.Text, 10) then a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame a2.CanCollide = false a2.Transparency = 0.7 wait() a2.CFrame = lplayer.Character["Left Leg"].CFrame wait() a2.CFrame = lplayer.Character["Right Leg"].CFrame wait() a2.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do a1() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringObj", Text = "BringObj enabled."} ) end if string.sub(w.Text, 1, 6) == "wsvis " then vis = string.sub(w.Text, 7) local X = game:GetService("Workspace"):GetDescendants() for q = 1, #X do if X[q].className == "Part" then X[q].Transparency = vis elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Transparency = vis end end end end end if string.sub(w.Text, 1, 10) == "hypertotal" then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "HyperTotal GUI Loaded!"} ) end if string.sub(w.Text, 1, 4) == "cmds" then y.Visible = true end if string.sub(w.Text, 1, 9) == "rmeshhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "blockhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "rmeshtool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "blocktool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 7) == "spinner" then local a3 = Instance.new("RocketPropulsion") a3.Parent = lplayer.Character.HumanoidRootPart a3.Name = "Spinner" a3.Target = lplayer.Character["Left Arm"] a3:Fire() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Spinner enabled", Text = "Type ;nospinner to disable."} ) end if string.sub(w.Text, 1, 9) == "nospinner" then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(w.Text, 1, 6) == "reachd" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, 60) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable." } ) end if string.sub(w.Text, 1, 6) == "reach " then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Name = "Reach" X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(w.Text, 7)) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable." } ) end if string.sub(w.Text, 1, 7) == "noreach" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then r.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach removed!", Text = "Removed reach from equipped sword."} ) end if string.sub(w.Text, 1, 6) == "rkill " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "tp me " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(w.Text, 1, 7) == "cbring " then if string.sub(w.Text, 8) == "all" or string.sub(w.Text, 8) == "All" or string.sub(w.Text, 8) == "ALL" then cbringall = true else for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do brplr = r.Name end end cbring = true end if string.sub(w.Text, 1, 8) == "uncbring" then cbring = false cbringall = false end if string.sub(w.Text, 1, 5) == "swap " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) H(lplayer, game:GetService("Players")[r.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = a4 game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 7) == "glitch " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000, 5000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 8) == "unglitch" then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0, -5000000, 0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(w.Text, 1, 8) == "grespawn" then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000) end if string.sub(w.Text, 1, 8) == "explorer" then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "DEX Explorer has loaded."} ) end if string.sub(w.Text, 1, 5) == "anim " then local a5 = Instance.new("Animation") a5.AnimationId = "rbxassetid://" .. string.sub(w.Text, 6) local a6 = lplayer.Character.Humanoid:LoadAnimation(a5) a6:Play(.1, 1, 1) end if string.sub(w.Text, 1, 7) == "animgui" then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Energize Animations GUI has loaded."} ) end if string.sub(w.Text, 1, 7) == "savepos" then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Position Saved", Text = "Use ;loadpos to return to saved position."} ) end if string.sub(w.Text, 1, 7) == "loadpos" then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(w.Text, 1, 5) == "bang " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local a7 = Instance.new("Animation") a7.AnimationId = "rbxassetid://148840371" local a8 = lplayer.Character.Humanoid:LoadAnimation(a7) a8:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(w.Text, 1, 6) == "unbang" then banpl = false end if string.sub(w.Text, 1, 9) == "bringmod " then local function a9() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(w.Text, 10) then for q, aa in pairs(a2:GetDescendants()) do if aa:IsA("BasePart") then aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame aa.CanCollide = false aa.Transparency = 0.7 wait() aa.CFrame = lplayer.Character["Left Leg"].CFrame wait() aa.CFrame = lplayer.Character["Right Leg"].CFrame wait() aa.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do a9() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringMod", Text = "BringMod enabled."} ) end if string.sub(w.Text, 1, 7) == "respawn" then local ab = Instance.new("Model", workspace) ab.Name = "re " .. lplayer.Name local hum = Instance.new("Humanoid", ab) local ac = Instance.new("Part", ab) ac.Name = "Torso" ac.CanCollide = false ac.Transparency = 1 lplayer.Character = ab end if string.sub(w.Text, 1, 8) == "shutdown" then game:GetService "RunService".Stepped:Connect( function() pcall( function() for q, r in pairs(game:GetService "Players":GetPlayers()) do if r.Character ~= nil and r.Character:FindFirstChild "Head" then for ad, ae in pairs(r.Character.Head:GetChildren()) do if ae:IsA "Sound" then ae.Playing = true ae.CharacterSoundEvent:FireServer(true, true) end end end end end ) end ) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."} ) end if string.sub(w.Text, 1, 7) == "delobj " then objtodel = string.sub(w.Text, 8) for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r.Name == objtodel then r:Destroy() end end end if string.sub(w.Text, 1, 7) == "getplrs" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do print(r) end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printed", Text = "Players have been printed to console. (F9)"} ) end if string.sub(w.Text, 1, 8) == "deldecal" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Decal") then r:Destroy() end end end if string.sub(w.Text, 1, 10) == "opfinality" then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "OpFinality GUI has loaded."} ) end if string.sub(w.Text, 1, 7) == "remotes" then remotes = true added = true game.DescendantAdded:connect( function(af) if added == true then if remotes == true then if af:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. af:GetFullName() .. " | RemoteEvent") print( " game." .. af:GetFullName() .. " | RemoteEvent", 247, 0, 0, true ) end end end end ) game.DescendantAdded:connect( function(ag) if added == true then if remotes == true then if ag:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. ag:GetFullName() .. " | RemoteFunction") print( " game." .. ag:GetFullName() .. " | RemoteFunction", 5, 102, 198, true ) end end end end ) game.DescendantAdded:connect( function(ah) if added == true then if binds == true then if ah:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. ah:GetFullName() .. " | BindableFunction") print( " game." .. ah:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end end end ) game.DescendantAdded:connect( function(ai) if added == true then if binds == true then if ai:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. ai:GetFullName() .. " | BindableEvent") print( " game." .. ai:GetFullName() .. " | BindableEvent", 13, 193, 22, true ) end end end end ) if binds == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableFunction") then print(" game." .. r:GetFullName() .. " | BindableFunction") print( " game." .. r:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableEvent") then warn(" game." .. r:GetFullName() .. " | BindableEvent") print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteFunction") then warn(" game." .. r:GetFullName() .. " | RemoteFunction") print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteEvent") then print(" game." .. r:GetFullName() .. " | RemoteEvent") print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes", Text = "Type ;noremotes to disable."} ) end if string.sub(w.Text, 1, 9) == "noremotes" then remotes = false added = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."} ) end if string.sub(w.Text, 1, 9) == "tpdefault" then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(w.Text, 1, 7) == "stopsit" then stopsitting = true end if string.sub(w.Text, 1, 5) == "gosit" then stopsitting = false end if string.sub(w.Text, 1, 7) == "version" then print(adminversion) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Version", Text = adminversion} ) end if string.sub(w.Text, 1, 7) == "clicktp" then clickgoto = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Press E to teleport to mouse position"} ) end if string.sub(w.Text, 1, 9) == "noclicktp" then clickgoto = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Click TP has been disabled."} ) end if string.sub(w.Text, 1, 7) == "toolson" then gettingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Enabled", Text = "Automatically colleting tools dropped."} ) end if string.sub(w.Text, 1, 8) == "toolsoff" then gettingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Disabled", Text = "Click TP has been disabled."} ) end if string.sub(w.Text, 1, 9) == "delcmdbar" then u:Destroy() end if string.sub(w.Text, 1, 5) == "reset" then lplayer.Character.Head:Destroy() end if string.sub(w.Text, 1, 6) == "state " then statechosen = string.sub(w.Text, 7) changingstate = true end if string.sub(w.Text, 1, 8) == "gravity " then game:GetService("Workspace").Gravity = string.sub(w.Text, 9) end if string.sub(w.Text, 1, 9) == "looprhats" then removingmeshhats = true end if string.sub(w.Text, 1, 11) == "unlooprhats" then removingmeshhats = false end if string.sub(w.Text, 1, 9) == "looprtool" then removingmeshtool = true end if string.sub(w.Text, 1, 11) == "unlooprtool" then removingmeshtool = false end if string.sub(w.Text, 1, 9) == "givetool " then for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if r:IsA("Tool") then for q, I in pairs(GetPlayer(string.sub(w.Text, 10))) do r.Parent = I.Character end end end end if string.sub(w.Text, 1, 4) == "age " then for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account Age: " .. I.AccountAge .. " days!", "All" ) end end if string.sub(w.Text, 1, 3) == "id " then for q, I in pairs(GetPlayer(string.sub(w.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account ID: " .. I.UserId, "All" ) end end if string.sub(w.Text, 1, 5) == ".age " then for q, I in pairs(GetPlayer(string.sub(w.Text, 6))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name} ) end end if string.sub(w.Text, 1, 4) == ".id " then for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name} ) end end if string.sub(w.Text, 1, 6) == "gameid" then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Game ID", Text = "Game ID: " .. game.GameId} ) end if string.sub(w.Text, 1, 3) == "pgs" then local aj = game:GetService("Workspace"):PGSIsEnabled() if aj == true then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"} ) else game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"} ) end end if string.sub(w.Text, 1, 11) == "removeinvis" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Part") then if r.Transparency == 1 then if r.Name ~= "HumanoidRootPart" then r:Destroy() end end end end end if string.sub(w.Text, 1, 9) == "removefog" then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(w.Text, 1, 7) == "disable" then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(w.Text, 1, 6) == "enable" then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(w.Text, 1, 13) == "givealltools " then for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if r:IsA("Tool") then r.Parent = lplayer.Character wait() for q, I in pairs(GetPlayer(string.sub(w.Text, 14))) do r.Parent = I.Character end end end end if string.sub(w.Text, 1, 9) == "flyspeed " then speedfly = string.sub(w.Text, 10) wait() change() end if string.sub(w.Text, 1, 7) == "carpet " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do local ak = Instance.new("Animation") ak.AnimationId = "rbxassetid://282574440" local al = lplayer.Character.Humanoid:LoadAnimation(ak) al:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(w.Text, 1, 8) == "uncarpet" then banpl = false end if string.sub(w.Text, 1, 6) == "stare " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do staring = true stareplr = r end end if string.sub(w.Text, 1, 7) == "unstare" then staring = false end if string.sub(w.Text, 1, 7) == "logchat" then chatlogs = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat enabled", Text = "Now logging all player chat."} ) end if string.sub(w.Text, 1, 9) == "unlogchat" then chatlogs = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat disabled", Text = "Stopped logging all player chat."} ) end if string.sub(w.Text, 1, 6) == "fixcam" then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(w.Text, 1, 7) == "unstate" then changingstate = false end w.Text = "" end end ) wait(0.3) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loaded successfully!", Text = "Reviz Admin V2 by illremember"} ) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end local ap = Instance.new("ScreenGui") local v = Instance.new("Frame") local aq = Instance.new("ImageLabel") ap.Parent = game:GetService("CoreGui") v.Parent = ap v.BackgroundColor3 = Color3.new(1, 1, 1) v.BackgroundTransparency = 1 v.Size = UDim2.new(1, 0, 0, 300) v.Position = UDim2.new(0, 0, -0.4, 0) aq.Parent = v aq.BackgroundColor3 = Color3.new(1, 1, 1) aq.BackgroundTransparency = 1 aq.Position = UDim2.new(0, 0, 0, 0) aq.Size = UDim2.new(1, 0, 1, 0) aq.Image = "http://www.roblox.com/asset/?id=1542162618" v:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) v:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) ap:Destroy() end ) end coroutine.wrap(k)() local function ar() local l = Instance.new("LocalScript", e) l.Parent.MouseButton1Click:Connect( function() while wait() do game.Players.LocalPlayer.Character.Humanoid.Jump = true local as = game:GetService("Players").LocalPlayer if game.Workspace.Hard.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Hard.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Hard.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.07879638671875, 157.59994506835938, 322.6964416503906) game.Players.LocalPlayer.Character.Humanoid.Jump = true end if game.Workspace.Medium.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Medium.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Medium.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.02085876464844, 157.59994506835938, 191.4654541015625) game.Players.LocalPlayer.Character.Humanoid.Jump = true end if game.Workspace.Easy.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Easy.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Easy.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.4085235595703, 157.59994506835938, 62.67826843261719) game.Players.LocalPlayer.Character.Humanoid.Jump = true end end end ) end coroutine.wrap(ar)() local function at() local l = Instance.new("LocalScript", f) l.Parent.MouseButton1Click:Connect( function() local m = {[1] = 1111111, [2] = 1111111, [3] = 1111111} workspace.svcl_com.PromptSum:FireServer(unpack(m)) end ) end coroutine.wrap(at)() local function au() local l = Instance.new("LocalScript", i) l.Parent.MouseButton1Click:Connect( function() while wait(4) do print("AutoButton&Code Running...") local function lol() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "ClickDetector" and v.Parent.Parent.MainOutput.BrickColor ~= "Bright green" then if math.random(0,1) == 1 then fireclickdetector(v,2) end game:GetService'RunService'.RenderStepped:wait() end end end for i,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("TouchTransmitter") and v.Parent.Name == "Button" then firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,1) game:GetService'RunService'.RenderStepped:wait() firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,0) game:GetService'RunService'.RenderStepped:wait() v.Parent.Name = "Clicked" end end lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() end end ) end coroutine.wrap(au)() local function av() local l = Instance.new("LocalScript", j) frame = l.Parent.Parent.OrangeWood frame.Draggable = true frame.Active = true frame.Selectable = true l.Parent.MouseButton1Click:connect( function() if l.Parent.Parent.OrangeWood.Visible == false then l.Parent.Text = "Close" l.Parent.Parent.OrangeWood.Visible = true else l.Parent.Text = "Open" l.Parent.Parent.OrangeWood.Visible = false end end ) end coroutine.wrap(av)() end local OrangeWood = Instance.new("Frame") local animationfix = Instance.new("TextButton") animationfix.Name = "animationfix" animationfix.Parent = game:GetService("CoreGui")["Orange Wood#9779"].OrangeWood animationfix.BackgroundColor3 = Color3.fromRGB(33, 255, 66) animationfix.Position = UDim2.new(0.777385116, 0, 0.886627913, 0) animationfix.Size = UDim2.new(0, 42, 0, 27) animationfix.Font = Enum.Font.SourceSans animationfix.Text = "Fix Animations" animationfix.TextColor3 = Color3.fromRGB(0, 0, 0) animationfix.TextScaled = true animationfix.TextSize = 14.000 animationfix.TextWrapped = true local function PHUCM_fake_script() local script = Instance.new('LocalScript', animationfix) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 while game:GetService'RunService'.RenderStepped:wait() do if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then wait(5) print("Fixed Animations?") game.Players.LocalPlayer.Character.Animate.Disabled=true;local a=game.Players.LocalPlayer.Character;local b=a:WaitForChild("Torso")local c=b:WaitForChild("Right Shoulder")local d=b:WaitForChild("Left Shoulder")local e=b:WaitForChild("Right Hip")local f=b:WaitForChild("Left Hip")local g=b:WaitForChild("Neck")local h=a:WaitForChild("Humanoid")local i="Standing"local j=""local k=nil;local l=nil;local m=nil;local n=1.0;local o={}local p={idle={{id="http://www.roblox.com/asset/?id=180435571",weight=9},{id="http://www.roblox.com/asset/?id=180435792",weight=1}},walk={{id="http://www.roblox.com/asset/?id=180426354",weight=10}},run={{id="run.xml",weight=10}},jump={{id="http://www.roblox.com/asset/?id=125750702",weight=10}},fall={{id="http://www.roblox.com/asset/?id=180436148",weight=10}},climb={{id="http://www.roblox.com/asset/?id=180436334",weight=10}},sit={{id="http://www.roblox.com/asset/?id=178130996",weight=10}},toolnone={{id="http://www.roblox.com/asset/?id=182393478",weight=10}},toolslash={{id="http://www.roblox.com/asset/?id=129967390",weight=10}},toollunge={{id="http://www.roblox.com/asset/?id=129967478",weight=10}},wave={{id="http://www.roblox.com/asset/?id=128777973",weight=10}},point={{id="http://www.roblox.com/asset/?id=128853357",weight=10}},dance1={{id="http://www.roblox.com/asset/?id=182435998",weight=10},{id="http://www.roblox.com/asset/?id=182491037",weight=10},{id="http://www.roblox.com/asset/?id=182491065",weight=10}},dance2={{id="http://www.roblox.com/asset/?id=182436842",weight=10},{id="http://www.roblox.com/asset/?id=182491248",weight=10},{id="http://www.roblox.com/asset/?id=182491277",weight=10}},dance3={{id="http://www.roblox.com/asset/?id=182436935",weight=10},{id="http://www.roblox.com/asset/?id=182491368",weight=10},{id="http://www.roblox.com/asset/?id=182491423",weight=10}},laugh={{id="http://www.roblox.com/asset/?id=129423131",weight=10}},cheer={{id="http://www.roblox.com/asset/?id=129423030",weight=10}}}local q={"dance1","dance2","dance3"}local r={wave=false,point=false,dance1=true,dance2=true,dance3=true,laugh=false,cheer=false}function configureAnimationSet(s,t)if o[s]~=nil then for u,v in pairs(o[s].connections)do v:disconnect()end end;o[s]={}o[s].count=0;o[s].totalWeight=0;o[s].connections={}local w=script:FindFirstChild(s)if w~=nil then table.insert(o[s].connections,w.ChildAdded:connect(function(x)configureAnimationSet(s,t)end))table.insert(o[s].connections,w.ChildRemoved:connect(function(x)configureAnimationSet(s,t)end))local y=1;for u,z in pairs(w:GetChildren())do if z:IsA("Animation")then table.insert(o[s].connections,z.Changed:connect(function(A)configureAnimationSet(s,t)end))o[s][y]={}o[s][y].anim=z;local B=z:FindFirstChild("Weight")if B==nil then o[s][y].weight=1 else o[s][y].weight=B.Value end;o[s].count=o[s].count+1;o[s].totalWeight=o[s].totalWeight+o[s][y].weight;y=y+1 end end end;if o[s].counto[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if C~=k then if l~=nil then l:Stop(Q)l:Destroy()end;n=1.0;l=R:LoadAnimation(C)l.Priority=Enum.AnimationPriority.Core;l:Play(Q)j=P;k=C;if m~=nil then m:disconnect()end;m=l.KeyframeReached:connect(keyFrameReachedFunc)end end;local U=""local V=nil;local W=nil;local X=nil;function toolKeyFrameReachedFunc(M)if M=="End"then playToolAnimation(U,0.0,h)end end;function playToolAnimation(P,Q,R,Y)local S=math.random(1,o[P].totalWeight)local T=S;local y=1;while S>o[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if W~=C then if V~=nil then V:Stop()V:Destroy()Q=0 end;V=R:LoadAnimation(C)if Y then V.Priority=Y end;V:Play(Q)U=P;W=C;X=V.KeyframeReached:connect(toolKeyFrameReachedFunc)end end;function stopToolAnimations()local K=U;if X~=nil then X:disconnect()end;U=""W=nil;if V~=nil then V:Stop()V:Destroy()V=nil end;return K end;function onRunning(L)if L>0.01 then playAnimation("walk",0.1,h)if k and k.AnimationId=="http://www.roblox.com/asset/?id=180426354"then setAnimationSpeed(L/14.5)end;i="Running"else if r[j]==nil then playAnimation("idle",0.1,h)i="Standing"end end end;function onDied()i="Dead"end;function onJumping()playAnimation("jump",0.1,h)F=G;i="Jumping"end;function onClimbing(L)playAnimation("climb",0.1,h)setAnimationSpeed(L/12.0)i="Climbing"end;function onGettingUp()i="GettingUp"end;function onFreeFall()if F0 then i="Running"else i="Standing"end end;function getTool()for u,Z in ipairs(a:GetChildren())do if Z.className=="Tool"then return Z end end;return nil end;function getToolAnim(_)for u,a0 in ipairs(_:GetChildren())do if a0.Name=="toolanim"and a0.className=="StringValue"then return a0 end end;return nil end;function animateTool()if D=="None"then playToolAnimation("toolnone",H,h,Enum.AnimationPriority.Idle)return end;if D=="Slash"then playToolAnimation("toolslash",0,h,Enum.AnimationPriority.Action)return end;if D=="Lunge"then playToolAnimation("toollunge",0,h,Enum.AnimationPriority.Action)return end end;function moveSit()c.MaxVelocity=0.15;d.MaxVelocity=0.15;c:SetDesiredAngle(3.14/2)d:SetDesiredAngle(-3.14/2)e:SetDesiredAngle(3.14/2)f:SetDesiredAngle(-3.14/2)end;local a1=0;function move(a2)local a3=1;local a4=1;local a5=a2-a1;a1=a2;local a6=0;local a7=false;if F>0 then F=F-a5 end;if i=="FreeFall"and FE then E=0;D="None"end;animateTool()else stopToolAnimations()D="None"W=nil;E=0 end end;h.Died:connect(onDied)h.Running:connect(onRunning)h.Jumping:connect(onJumping)h.Climbing:connect(onClimbing)h.GettingUp:connect(onGettingUp)h.FreeFalling:connect(onFreeFall)h.FallingDown:connect(onFallingDown)h.Seated:connect(onSeated)h.PlatformStanding:connect(onPlatformStanding)h.Swimming:connect(onSwimming)game:GetService("Players").LocalPlayer.Chatted:connect(function(aa)local ab=""if aa=="/e dance"then ab=q[math.random(1,#q)]elseif string.sub(aa,1,3)=="/e "then ab=string.sub(aa,4)elseif string.sub(aa,1,7)=="/emote "then ab=string.sub(aa,8)end;if i=="Standing"and r[ab]~=nil then playAnimation(ab,0.1,h)end end)playAnimation("idle",0.1,h)i="Standing"while a.Parent~=nil do local u,a2=wait(0.1)move(a2)end end end end) end coroutine.wrap(PHUCM_fake_script)() game:GetService("Workspace").Lobby.TrainingAgility:Destroy() game:GetService("Workspace").Lobby.TrainingCode:Destroy() game:GetService("Workspace").Lobby.TrainingReaction:Destroy()

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