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local ModulesFolder = game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("Modules", 5)
local UtilitiesFolder = ModulesFolder:WaitForChild("Utilities", 5)
local MarionetteModule = require(UtilitiesFolder.MarionetteMask)
for i,v in pairs(MarionetteModule) do
if type(v) == "function" then
local old; old = hookfunction(v, function(...)
v = warn("Blocked Marionette") wait(9e9)
return old(...)
end)
end
end