God Simulator 2

Script Credit :- Rob123
Features

God Simulator 2

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

local player = game.Players.LocalPlayer local args = { [1] = "PDS", [2] = "Activations", [3] = "EssenceReturn" } while true do local boundingBoxes = {} for _, child in pairs(workspace.DestructableObjects:GetChildren()) do if child:FindFirstChild("BoundingBox") and child:FindFirstChild("Alive") then local distance = (child.BoundingBox.CFrame.p - player.Character.HumanoidRootPart.CFrame.p).magnitude if distance 0 then local args = { [1] = "UseAbility", [2] = "Hades", [3] = "Tormented Souls", [4] = boundingBoxes[1].CFrame, [5] = boundingBoxes } game:GetService("ReplicatedStorage"):FindFirstChild("\240\159\148\165"):FireServer(unpack(args)) end game:GetService("ReplicatedStorage"):FindFirstChild("\240\159\145\140"):InvokeServer(unpack(args)) wait(1) end