he Lost Land Script

Uploaded On
Script Credit :- Mookie#2003
Features

COPY THE SCRIPT CAREFULLY 1 by 1

 

ESP and GUI
walkspeed, jumpower, hitbox
teleport to players and kill them 
farm all ores 
farm all ores at once 
tp to unrendered ores 
auto farm ores
pickup items 
changed ore selection method 
auto equip best pickaxe 
unequip tool when farm stopped 
auto pickup ores while farming 
steal ores (really only useful on meteorite) 
player list updates properly
coin farm 

Script
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-- ESP -- local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() ESP.FaceCamera = true -- Stuff -- local PlayerChoice = nil local OreChoice = nil local OreTable = {} local Mining = false local Steal = false local Pickaxes = { "Wood Pick", "Stone Pick", "Turquoise Pick", "Amethyst Pick", "Iron Pick", "Gold Pick", "Crystal Pick", "Ruby Pick", "Green Quartz Pick", "Rhodonite Pick", "Saphire Pick", "Shell Pick", "Titanium Pick", "Tanzanite Pick", "Jade Pick", "Apatite Pick", "Topaz Pick", "Obsidian Pick", "Fire Opal Pick", "Meteorite Pick" } local TextChoice = nil local EventChoice = nil local Picking = false local PTable = {} local KillingTime = false local MineMethod = game:GetService("Workspace").Ores local KillPlayers = function(Player) while KillingTime do wait() local args = { [1] = game:GetService("Players").LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name), [2] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame } game:GetService("ReplicatedStorage").Events.DestroyModel:FireServer(unpack(args)) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[Player].Character.HumanoidRootPart.CFrame + game:GetService("Players")[Player].Character.HumanoidRootPart.CFrame.lookVector * -1 end end -- Ores -- ESP:AddObjectListener(game:GetService("Workspace").Ores, { Type = "Model", Validator = function(obj) for i,v in pairs(OreTable) do if obj.Name == v.." Rock" then return true end end return false end, OnAdded = function(box) box.Components.Quad:Remove() box.Components.Quad = nil box.Components.Distance:Remove() box.Components.Distance = {Remove = function() end} end, IsEnabled = "Ores" }) -- Animals -- ESP:AddObjectListener(game:GetService("Workspace").Animals, { Type = "Model", IsEnabled = "Animals", OnAdded = function(box) box.Components.Quad:Remove() box.Components.Quad = nil box.Components.Distance:Remove() box.Components.Distance = {Remove = function() end} end }) -- Auto Farm -- local AutoMine = function() local tool = nil local Plr = game:GetService("Players").LocalPlayer local high = 0 if Mining then for i, v in pairs(Plr.Backpack:GetChildren()) do for o, x in pairs(Pickaxes) do if string.match(v.Name, x) then if o > high then high = o tool = v end end end end Plr.Character.Humanoid:EquipTool(tool) end while Mining do wait(0.01) for j,s in pairs(OreTable) do local x = s:gsub("%p", " ") local exists = true local check = MineMethod:FindFirstChild(x.." Rock") if check == nil then exists = false end while exists and Mining do wait(0.001) check = MineMethod:FindFirstChild(x.." Rock") if check == nil then while Mining do wait(0.01) check = game:GetService("Workspace"):FindFirstChild(x) if check == nil then break end Plr.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[x].CFrame do game:GetService("ReplicatedStorage").Events:FindFirstChild("Pick up"):FireServer(check) end end break end local args = { [1] = Plr.Character:FindFirstChild(Plr.Character:FindFirstChildOfClass("Tool").Name), [2] = Plr.Character.HumanoidRootPart.CFrame } game:GetService("ReplicatedStorage").Events.DestroyModel:FireServer(unpack(args)) do Plr.Character.HumanoidRootPart.CFrame = MineMethod[x.." Rock"].Reference.CFrame end end end end for i,v in pairs(Plr.Character:GetChildren()) do if v:IsA"Tool" then v.Parent = Plr.Backpack; end; end; end local StealOres = function() while Steal do wait() for i,v in pairs(OreTable) do while Steal do wait() local check = game:GetService("Workspace"):FindFirstChild(v) if check == nil then break end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[v].CFrame do game:GetService("ReplicatedStorage").Events:FindFirstChild("Pick up"):FireServer(check) end end end end end local TeleportPlayerItems = function(Item) while Picking do wait() for _,v in next, game.Workspace:GetDescendants() do if v.Name == Item then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")[Item].CFrame do game:GetService("ReplicatedStorage").Events:FindFirstChild("Pick up"):FireServer(v) end end end end end -- Coin Farm -- local fishing = false local FishFarm = function() local name = game.Players.LocalPlayer.Name while fishing do wait() for i,v in next, game:GetService("Workspace")[name.."Model"]:GetDescendants() do if v.Name == "Fish Trap" then for j,x in next, v:GetDescendants() do if x.name == "Raw Fish Meat" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x.CFrame do game:GetService("ReplicatedStorage").Events:FindFirstChild("Pick up"):FireServer(x) end end end end end end end -- Gui -- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local X = Material.Load({ Title = "The Lost Land", Style = 3, SizeX = 500, SizeY = 350, ColorOverrides = { MainFrame = Color3.fromRGB(20,20,20), Minimise = Color3.fromRGB(20, 20, 20), MinimiseAccent = Color3.fromRGB(219, 210, 202), Maximise = Color3.fromRGB(189, 183, 177), MaximiseAccent = Color3.fromRGB(189, 183, 177), NavBar = Color3.fromRGB(219, 68, 103), NavBarAccent = Color3.fromRGB(20,20,20), NavBarInvert = Color3.fromRGB(30,30,30), TitleBar = Color3.fromRGB(219, 68, 103), TitleBarAccent = Color3.fromRGB(20,20,20), Overlay = Color3.fromRGB(219, 68, 103), Banner = Color3.fromRGB(20,20,20), BannerAccent = Color3.fromRGB(219, 68, 103), Content = Color3.fromRGB(219, 68, 103), Button = Color3.fromRGB(219, 68, 103), ButtonAccent = Color3.fromRGB(20,20,20), ChipSet = Color3.fromRGB(219, 68, 103), ChipSetAccent = Color3.fromRGB(20,20,20), DataTable = Color3.fromRGB(219, 68, 103), DataTableAccent = Color3.fromRGB(20,20,20), Slider = Color3.fromRGB(20,20,20), SliderAccent = Color3.fromRGB(219, 68, 103), Toggle = Color3.fromRGB(219, 68, 103), ToggleAccent = Color3.fromRGB(20,20,20), Dropdown = Color3.fromRGB(20,20,20), DropdownAccent = Color3.fromRGB(219, 68, 103), ColorPicker = Color3.fromRGB(20,20,20), ColorPickerAccent = Color3.fromRGB(219, 68, 103), TextField = Color3.fromRGB(219, 68, 103), TextFieldAccent = Color3.fromRGB(20,20,20), } }) local Page1 = X.New({ Title = "ESP" }) local Page2 = X.New({ Title = "Local Player" }) local Page3 = X.New({ Title = "Item Farm" }) local Page4 = X.New({ Title = "Coin Farm" }) local CreditPage = X.New({ Title = "Credits" }) local ESPToggle = Page1.Toggle({ Text = "ESP Toggle", Callback = function(Value) ESP:Toggle(Value) end, Enabled = false }) local ColorPicker = Page1.ColorPicker({ Text = "ESP Color", Default = Color3.fromRGB(255,170,0), Callback = function(Value) ESP.Color = Value print("RGB:", Value.R * 255, Value.G * 255, Value.B * 255) end, }) local EspOptions = Page1.ChipSet({ Callback = function(ChipSet) table.foreach(ChipSet, function(Option, Value) ESP[Option] = Value end) end, Options = { Players = true, Boxes = true, Names = true, Ores = false, Animals = false, } }) local WalkSpeed = Page2.Slider({ Text = "WalkSpeed", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end, Min = 6, Max = 26, Def = 16 }) local JumpHeight = Page2.Slider({ Text = "JumpHeight", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value end, Min = 50, Max = 80, Def = 50 }) local HitBox = Page2.Slider({ Text = "HitBox Expander (Only Works For Bow)", Callback = function(Value) for i, v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.Size = Vector3.new(Value, Value, Value) v.Character.HumanoidRootPart.CanCollide = false end) end end end, Min = 1, Max = 100, Def = 1 }) local Transparency = Page2.Slider({ Text = "Transparency", Callback = function(Value) for i, v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Transparency = Value * 0.01 end) end end end, Min = 0, Max = 100, Def = 100 }) local Victim = Page2.Toggle({ Text = "Kill Player", Callback = function(Value) if Value then KillingTime = true KillPlayers(PlayerChoice) else KillingTime = false end end, Enabled = false }) local PlayerSelect = Page2.Dropdown({ Text = "Choose a victim >:)", Callback = function(Value) PlayerChoice = Value end, Options = nil }) local Update = function() local plrs = game:GetService("Players"):GetPlayers() for i,v in pairs(PTable) do PTable[i] = nil end for i,v in pairs(plrs) do if v ~= game.Players.LocalPlayer then table.insert(PTable, v.Name) end end PlayerSelect:SetOptions(PTable) end game:GetService("Players").PlayerAdded:Connect(Update) game:GetService("Players").PlayerRemoving:Connect(Update) Update() local Pickup = Page3.Toggle({ Text = "Pickup Dropped Item", Callback = function(Value) if Value == true then Picking = true TeleportPlayerItems(TextChoice) else Picking = false end end, Enabled = false }) ItemText = Page3.TextField({ Text = "Type item name here", Callback = function(Value) print("Item:", Value) TextChoice = ItemText:GetText() end, Menu = { Information = function(self) X.Banner({ Text = "Type in the items name you exactly as it shows in game. TIP: during meteor shower type Meteorite into pickup item, whenever someone mines some you will steal it!" }) end } }) local Stealing = Page3.Toggle({ Text = "Steal Ores (Good for Meteorite)", Callback = function(Value) if Value == true then Steal = true StealOres() else Steal = false end end, Menu = { Information = function(self) X.Banner({ Text = "Instead of mining ores yourself, select the ores you want and it will collect them when someone else mines it for you" }) end }, Enabled = false }) local MineType = Page3.Toggle({ Text = "Mine Whole Map", Callback = function(Value) if Value == true then MineMethod = game:GetService("ReplicatedStorage")["Render Folder"] else MineMethod = game:GetService("Workspace").Ores end end, Menu = { Information = function(self) X.Banner({ Text = "Takes longer to pickup items but mines all ores in the game" }) end }, Enabled = false }) local Mine = Page3.Toggle({ Text = "Auto Mine", Callback = function(Value) if Value == true then Mining = true AutoMine() else Mining = false end end, Menu = { Information = function(self) X.Banner({ Text = "Make sure to equip a tool first and clear some space in your backpack" }) end }, Enabled = false }) local OreChips = Page3.ChipSet({ Callback = function(ChipSet) table.foreach(ChipSet, function(Option, Value) if Value then local ispresent = false for i,v in pairs(OreTable) do if v == Option then ispresent = true end end if ispresent == false then table.insert(OreTable, Option) end else for i,v in pairs(OreTable) do if v == Option then table.remove(OreTable, i) end end end end) end, Options = { Turquoise = false, Amethyst = false, Iron = false, Gold = false, Crystal = false, Ruby = false, Green_Quartz = false, Rhodonite = false, Sapphire = false, Titanium = false, Tanzanite = false, Jade = false, Apatite = false, Topaz = false, Obsidian = false, Fire_Opal = false, Meteorite = false } }) -- Coin Farm local howto = Page4.Button({ Text = "How to Setup Click Here ---->", Menu = { Information = function(self) X.Banner({ Text = "First craft some fish traps and a market (YOU NEED TO BE A HIGH LEVEL FOR THIS, TO GAIN A LOT OF XP JUST MINE HIGH LEVEL ORES), how much money you make scales with how many traps you place down. Sell the raw fish meat at the market for profit." }) end } }) local fish = Page4.Toggle({ Text = "Start/Stop Farm", Callback = function(Value) if Value == true then fishing = true FishFarm() else fishing = false end end, Enabled = false }) -- Credit -- local Credit1 = CreditPage.Button({ Text = "Thank you Fungbert and Kiriot22 for your libs, and BazingaPog :)", Callback = function() print("Fungbert's sexy gui lib and Kiriot22's super easy ESP lib") end }) local Credit2 = CreditPage.Button({ Text = "This script was put together by Inaudible (Mookie#2003)", })

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