--BROUGHT TO YOU BY RobloxScripter.com!--
_G.prox = {}
local c = 0
game:GetService("RunService").RenderStepped:Connect(function()
c = c + 1
if c == 10 then c = 0
local args = {
[1] = {
["crit"] = true,
["hitUnit"] = game:GetService("Workspace").
WildernessIsland.Entities:FindFirstChild("magmaDragon")
}
}
game:GetService("ReplicatedStorage").rbxts_include.node
_modules.net.out._NetManaged.CLIENT_SWING_SWORD:InvokeServer(unpack(args))
end
end)
for i, v in pairs(workspace:GetDescendants()) do
if v.Name == "ProximityPrompt" then
table.insert(_G.prox, v)
end
end
function a()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
= CFrame.new(Vector3.new(-9201, 408, -1423))
wait(1)
for i, v in pairs(_G.prox) do
fireproximityprompt(v)
end
wait(1)
while game:GetService("Workspace").WildernessIsland.
Entities:FindFirstChild("magmaDragon") do
wait()
if game:GetService("Workspace").WildernessIsland
.Entities:FindFirstChild("magmaDragon") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").
WildernessIsland.Entities:FindFirstChild("magmaDragon").RootPart.Position + Vector3.new(0, 30, 0))
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0)
end
end
game.Players.LocalPlayer.Character.
HumanoidRootPart.CFrame = CFrame.new
(game.Players.LocalPlayer.HumanoidRootPart.Position + Vector3.new(0, 1000, 0))
wait(5)
end
for i = 1, math.huge do --functions yield
a()
end