islands infernal dragon farm

Uploaded On
Script Credit :- insane#3959
Features

dragon farm

Script
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_G.prox = {} local c = 0 game:GetService("RunService").RenderStepped:Connect(function()     c = c + 1     if c == 10 then c = 0     local args = {     [1] = {         ["crit"] = true,         ["hitUnit"] = game:GetService("Workspace"). WildernessIsland.Entities:FindFirstChild("magmaDragon")     } } game:GetService("ReplicatedStorage").rbxts_include.node _modules.net.out._NetManaged.CLIENT_SWING_SWORD:InvokeServer(unpack(args)) end end) for i, v in pairs(workspace:GetDescendants()) do     if v.Name == "ProximityPrompt" then         table.insert(_G.prox, v)     end end function a()         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-9201, 408, -1423))     wait(1)     for i, v in pairs(_G.prox) do         fireproximityprompt(v)     end     wait(1)     while game:GetService("Workspace").WildernessIsland. Entities:FindFirstChild("magmaDragon") do         wait() if game:GetService("Workspace").WildernessIsland .Entities:FindFirstChild("magmaDragon") then     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace"). WildernessIsland.Entities:FindFirstChild("magmaDragon").RootPart.Position + Vector3.new(0, 30, 0))     game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) end     end     game.Players.LocalPlayer.Character. HumanoidRootPart.CFrame = CFrame.new (game.Players.LocalPlayer.HumanoidRootPart.Position + Vector3.new(0, 1000, 0)) wait(5) end for i = 1, math.huge do --functions yield     a() end

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