--BROUGHT TO YOU BY RobloxScripter.com!--
for i, v in pairs(game:GetService("Workspace").Waves:GetDescendants()) do
if v.Name == "Cheat" then
v:Destroy()
end
end
task.wait(1)
function GetBase()
return game:GetService("Players").LocalPlayer.stats["Battle Region"].Value
end
Toggle = true -- Toggle Off / On
while Toggle do
task.wait()
Enemies = game:GetService("Workspace").Waves:WaitForChild(GetBase()).Enemy:GetChildren()
for i = 1, #Enemies do
local v = Enemies[i]
if v:IsA("Model") and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
game.Players.LocalPlayer.Character.PrimaryPart.CFrame =
CFrame.new(v.PrimaryPart.Position + Vector3.new(0, 7, 0), v.PrimaryPart.Position)
end
if game.Players.LocalPlayer:DistanceFromCharacter(v.PrimaryPart.Position) < 10 then
game:GetService("ReplicatedStorage").Remote.Weapon.TakeDamage:FireServer()
end
end
end