Limited Simulator 2 Partial Autobuy

Uploaded On
Script Credit :- magnet#0001
Features

Auto buy

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

local plr = game.Players.LocalPlayer local holder = plr.PlayerGui.Notifications.NotifHolder local robux = plr.PlayerRobux local s, e = pcall(function() _G.magnet:Disconnect() _G.magnet = nil end) if e == nil then warn("AUTOBUY WAS RESET") else warn("AUTOBUY WAS LOADED") end _G.magnet = holder.ChildAdded:Connect(function(v) if v:WaitForChild("Holder"):WaitForChild("PurchaseDecor"):WaitForChild("TextLabel").Text ~= "New Item!" then return end local item = plr.PlayerGui.Main.Frames.Store.ItemPreview.ItemDetails local button = item.Item.Purchase.TextButton local yes = item.Parent.Prompt.MainPrompt.Yes local stock = string.gsub(v:WaitForChild("Holder"):WaitForChild("Stock").Text, "%D", "") repeat task.wait() until item.Item.Stock.TextLabel.Text:find(stock) local split = button.Text:split("$") local num = split[2] local split = num:split(",") local required for i,v in pairs(split) do if required == nil then required = v else required = required .. v end end if (tonumber(robux.Value) > tonumber(required)) then for i,v in pairs(getconnections(button.MouseButton1Click)) do v:Fire() end for i,v in pairs(getconnections(yes.MouseButton1Click)) do v:Fire() end end end)