Melee Madness Kill Aura

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Script Credit :- RandomHaxer2
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Kill Aura

Script
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local playerservice = game:GetService("Players") local lp = playerservice.LocalPlayer function findhandle(tool) for i,v in pairs(tool:GetChildren()) do if string.match(tostring(v),"Handle") then return v end end return tool:FindFirstChildWhichIsA("BasePart") end function fakecast(player) spawn(function() pcall(function() local tool = lp.Character:FindFirstChildWhichIsA("Tool") local handle = findhandle(tool) local params = RaycastParams.new({ FilterType = Enum.RaycastFilterType.Whitelist, FilterDescendantsInstances = {player.Character:GetChildren()} }) --local tempcast = workspace:Raycast(handle.Position,(handle.Position - player.Character.HumanoidRootPart.Position),params) --if tempcast.Distance < 8 then if (handle.Position - player.Character.HumanoidRootPart.Position).Magnitude < 9 then tool.Hit:FireServer({player.Character.HumanoidRootPart,player.Character,player.Character.Humanoid,player.Character.Head.Position - Vector3.new(math.random(0.5000000000,0.1),math.random(0.5000000000,0.1),math.random(0.5000000000,0.1)),Vector3.new(math.random(0.5000000000,0.1),math.random(0.5000000000,0.1),math.random(0.5000000000,0.1)),handle.CFrame}) end end) end) end function startaura() task.wait() spawn(function() while task.wait(0.5) do pcall(function() local tool = lp.Character:FindFirstChildWhichIsA("Tool") if tool then rconsoleinfo("Looping") tool.Start:FireServer("Swing",1) for i,v in pairs(playerservice:GetPlayers()) do fakecast(v) end end end) end end) end lp.CharacterAdded:Connect(startaura)

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