MIC UP | Gay Beam

Script Credit :- GROUD#2695
Features

spam gay beam

Warning: may cause a epileptic seizure

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

-- Script made by GROUD -- Gay Beam V2.3 -- Press R to equip/requip the tools -- Veriables local Player = game.Players.LocalPlayer local Character = Player.Character local Backpack = Player.Backpack local ToolsEquipped = true -- Settings local ToolAmount = 150 -- How many tools do you want? local ToolStudAmount = 3.5 -- How many studs do you want the tools be be apart? function GetTools() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("Decal") and v.Name == "Rainbow" then for _ = 1, ToolAmount do fireclickdetector(v.Parent.ClickDetector) end end end end function ModifyTools() for _,v in ipairs(Backpack:GetDescendants()) do if v:IsA("Tool") then v.Handle.Massless = true v:FindFirstChildOfClass("LocalScript"):Destroy() v.GripPos = Vector3.new(0,0,ToolStudAmount) ToolStudAmount = ToolStudAmount + 1.5 end end end function EquipTools() for _,v in pairs(Backpack:GetChildren()) do v.Parent = Character end end function UnequipTools() for _,v in pairs(Character:GetChildren()) do if v:IsA("Tool") then v.Parent = Backpack end end end game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if input.KeyCode == Enum.KeyCode.R then if ToolsEquipped == true then EquipTools() ToolsEquipped = false elseif ToolsEquipped == false then UnequipTools() ToolsEquipped = true end end end) GetTools() task.wait(1) ModifyTools() task.wait(1) EquipTools()

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