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getgenv().force = 0
getgenv().duration = 10
getgenv().toggle = true
local namecall; namecall = hookmetamethod(game, '__namecall', function(obj, ...)
local args = {...}
local method = getnamecallmethod()
if method == 'FireServer' and obj.Name == 'Attack_Server' then
args[4]["BaseDamage"][1] = 60
if getgenv().toggle == true then
args[4]["MiscTable"][3]["KnockbackDuration"][1] = getgenv().duration
args[4]["MiscTable"][3]["KnockbackDuration"][2] = getgenv().duration
args[4]["MiscTable"][3]["KnockbackForce"][1] = getgenv().force
args[4]["MiscTable"][3]["KnockbackForce"][2] = getgenv().force
end
end
return namecall(obj, unpack(args))
end)