mountfall OP stuff

Script Credit :- Edgar Zomboss#7008
Features

mountfall OP stuff

Script
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getgenv().force = 0 getgenv().duration = 10 getgenv().toggle = true local namecall; namecall = hookmetamethod(game, '__namecall', function(obj, ...) local args = {...} local method = getnamecallmethod() if method == 'FireServer' and obj.Name == 'Attack_Server' then args[4]["BaseDamage"][1] = 60 if getgenv().toggle == true then args[4]["MiscTable"][3]["KnockbackDuration"][1] = getgenv().duration args[4]["MiscTable"][3]["KnockbackDuration"][2] = getgenv().duration args[4]["MiscTable"][3]["KnockbackForce"][1] = getgenv().force args[4]["MiscTable"][3]["KnockbackForce"][2] = getgenv().force end end return namecall(obj, unpack(args)) end)

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