My Little Pony Event Game || Get all items

Script Credit :- Dimitri#3990
Features

Get all items

Script
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local collectId = require(game:GetService("ReplicatedStorage").Modules.SharedFunctions).Activate(game:GetService("Players").LocalPlayer)-- client.UserId / 256 * 125 local function CollectShit(ponyName, collectType) game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "FTUE", true) game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "Round", 1) for i=1, 20 do game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, collectType, tostring(i)) end end -- Collect Gems for i=1, 3 do game:GetService("ReplicatedStorage").RemoteEvents.CollectibleInteraction:FireServer({["Chimp"] = ""}, collectId, tostring(i)) end -- Complete all missions for IDoN0t=1, 3 do -- Finish standered 3 round mission game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer("Pipp", "Progress", 69696969) task.wait(0.1) game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer("Zipp", "Progress", 69696969) task.wait(0.1) game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer("Sunny", "Progress", 69696969) task.wait(0.1) -- Finish collecting shit CollectShit("Hitch", "CrittersCollected") task.wait(0.1) CollectShit("Izzy", "ItemsCollected") task.wait(0.1) end

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